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[Needs Repro] Naga Siren Ulti Crash 10 Players
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to hard to reproduce tried mass units + np ulti + naga ulti, tompstone with mass units + naga ulti + np ulti
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Failed to reproduce with Furion, I might have found another bug though but not sure how this works in dota 1. Furions utl hit all slept target both when the sleep was cast when furions ult was bouncing around and before it was cast. I thought sleep was supposed to make everyone invurnable?
Edit: Nwm I did it wrong, used firendly units to Siren.Last edited by Berjiz; 07-27-2012, 03:35 PM.
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Nature Prophet's ulti is bouncing when naga activated her ulti, maybe it could be the reason of the crash. Bouncing when too many units around are invulnerable.
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I saw the video and i think that the game crashed when naga's ult was trying to make invulnerable an already dead unit.
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From what i can see on the video, maybe it's the nether ward? Since it gets disabled too but it's supposed to hit her...
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[Needs Repro] Naga Siren Ulti Crash 10 Players
This video explains it all.
Essentially, for no particular reason at all, my entire team disconnects during the teamfight (along with some of their heroes as well) and we lose the game, despite having their ancient EXPOSED, having downed middle barracks as Pugna on the Dire.
http://www.youtube.com/watch?v=7-PaW...ature=youtu.be
After reconnecting, this was the horrific sight that greeted me: evidence one.png
The game ID: 27818585
My Steam IGN: IWWT | ThatDotAGuyTags: None
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