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Update 2

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  • Update 2

    - Fixed Undying's Plague Aura not healing him the right amount when units die.
    - Fixed Familiars level 3 vision AOE.
    - Fixed Summon Familiars cast point and behavior.
    - Fixed Familiar's stun damage not getting upgraded after level 1.
    - Fixed Keeper of the Light's base armor.
    - Fixed Spiked Carapace cast time.
    - Fixed Nyx Assassin's base armor.
    - Fixed Illuminate not granting vision when channeling.
    - Stolen familiars are now killed when another ability is stolen.
    - Fixed Familiar Damage Charges sometimes not getting restored over time.
    - Fixed Familiar's attack projectile speed.
    - Fixed Soul Assumption and Grave Chill cast points.
    - Fixed Recall ignoring disable help settings if targeted via ground or minimap.
    - Fixed Familiars autoattacking.
    - Cleaned up a number of Keeper's effects.
    Last edited by ChrisC; 07-25-2012, 08:06 PM.

  • #2
    first... and duplicates?

    Comment


    • #3
      when will the retarded roshing bots get fixed?

      Comment


      • #4
        did you guys fix the micro managment on the familiars? WHen you hit tab it auto selects them both

        Comment


        • #5
          well that was fast
          Originally posted by Radio
          I can't fathom how can one think that anything from WC3 looks better than its DOTA 2 counterpart, those graphics are 12 years old and the effects plain suck - if you look at the from today's perspective.

          Comment


          • #6
            Originally posted by Trini8ed View Post
            when will the retarded roshing bots get fixed?
            LOL I thought I was the only one. These bots have blind stupid hunger to kill Rosh when they're level 7-8. They all just end up getting owned and keep going to Rosh.

            Comment


            • #7
              Vision of illuminate is still incorrect - it should not provide vision for wave moving:





              As You see still in patch2 it gives way too much vision, if u for example cancel it at lvl4 instantly; and it lasts. (from wave)
              You gotta FIGHT!
              For Your RIGHT!
              To BUUUGFIX!

              Comment


              • #8
                - Fixed Soul Assumption and Grave Chill cast points.
                ty sir

                Comment


                • #9
                  Originally posted by adrianlegg View Post
                  Vision of illuminate is still incorrect - it should not provide vision for wave moving:





                  As You see still in patch2 it gives way too much vision, if u for example cancel it at lvl4 instantly; and it lasts. (from wave)

                  Also the AOE of the spell seems to be to high. I cant remember that it had such a huge aoe in dota 1

                  Comment


                  • #10
                    Originally posted by ugot.juked View Post
                    Also the AOE of the spell seems to be to high. I cant remember that it had such a huge aoe in dota 1
                    Agreed. The AOE is like a 2x size of shockwave. It's about the size of river ramp. But in this game, you got a full on march of horses covering the globe.

                    Comment


                    • #11
                      Agreed with the AOE of his spells
                      Illuminate can hit the entire lane.
                      Please check this.

                      Comment


                      • #12
                        in dota 1 the visual was much smaller than the actual aoe so I don't actually know how big its supposed to be

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                        • #13
                          so much fixing to do

                          Comment


                          • #14
                            Originally posted by Trini8ed View Post
                            when will the retarded roshing bots get fixed?
                            HAHAHA don't fix this, it's so fucking hilarious, I'm certain new player will understand everything to DotA just by seeing this non-sense level 1 roshan rush. ANd they'll think it's the actual purpose of the game: to kill Roshan, since even when the bot respawn they go Rosh again xD

                            Comment


                            • #15
                              Originally posted by HTB View Post
                              in dota 1 the visual was much smaller than the actual aoe so I don't actually know how big its supposed to be
                              This, the AoE of illuminate in dota1 is alot bigger than it visually appeared to be. Not entirely sure if it's correct atm tho.

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