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[Fixed] If Meld attack gets disjointed by invisibility, Meld stays permanentally

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  • [Fixed] If Meld attack gets disjointed by invisibility, Meld stays permanentally

    Alright this was on reddit, I suspect it has to do with a potential fix to Meld not working if you cancel attack.

    Here's the match ID with the timestamp dota2://matchid=28825008&matchtime=1231

    It happens right after, go to bot lane where TA is. She melds, then attack a creep out of meld but the creep dies before the projectiles hit. Then she runs around with Meld buff still on. Several seconds later, she attacks a creep and get the meld bonus attack off so it's not just a visual bug either. I went into practice and found an easy repro:

    Pick TA, level Meld and Psi blades so you have more time before projectile reaches target. Spawn puck and level phase shift or any hero and give him a cyclone. Go into meld, attack, then avoid that attack with cyclone/phaseshift/whatever. You can now move while melded as TA. The key here is as long as the attack doesn't land for whatever reason, you stay melded but can now move.


    Edit by Buny:
    This bug is almost fully fixed. Disjointing the Meld attack via invisibility is the only thing which still causes this bug.
    Every other way to evade that attack doesn't cause it anymore, so only invisibility is left to fix.
    Last edited by bu3ny; 01-22-2014, 12:40 PM. Reason: Updated

  • #2
    Confirmed, and invisibility is not just visual bug, enemies really cant see her.

    Comment


    • #3
      Confirmed. Only an auto attack will break the invisibility, spells and items can be used while remaining invisible.

      Comment


      • #4
        added to sticky.
        Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

        Contributions i'd like to highlight:
        My Suggestion: Coaching System
        My Sticky: Intended Changes List
        My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

        Comment


        • #5
          Check to see if it is fixed now

          Comment


          • #6
            Bug is still on.


            // was there suppose to be patch for this? then sorry for over eagerness :x but it's bugged at the moment of this post, in private lobby at least
            Last edited by adrianlegg; 07-28-2012, 11:36 AM.
            You gotta FIGHT!
            For Your RIGHT!
            To BUUUGFIX!

            Comment


            • #7
              is the patch live already?
              i dont think, it patched for me yet.
              Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

              Contributions i'd like to highlight:
              My Suggestion: Coaching System
              My Sticky: Intended Changes List
              My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

              Comment


              • #8
                Originally posted by blash365 View Post
                is the patch live already?
                i dont think, it patched for me yet.
                some bugs can be fixed on server side without patches...but anyway still bugged

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                • #9
                  It is bugged for me and just happened in my game.

                  dota2://matchid=28973923&matchtime=2672

                  Here is what happened: TA (me) running into SK sandstorm while refraction is on.
                  I use meld and as expected the Refraction charges get deleted pretty quick.
                  Then i start to move and stay in meld.

                  Maybe it has something to do with losing Refraction while in Meld?

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                  • #10
                    Originally posted by pcnx View Post
                    Maybe it has something to do with losing Refraction while in Meld?
                    it still same as described above - you use meld and attack, enemy uses any ability to evade that attack (sandstorm) and you get permanent meld buff

                    Comment


                    • #11
                      Ah yeah that makes sense. I somehow didnt read that you described how it happens in the first post. sorry

                      Comment


                      • #12
                        Is this fixed yet?
                        Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.


                        Use the report () button when you need help from a Moderator.




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                        • #13
                          Not sure, I just saw it happen in Na`Vi vs. mouz: the Meld attack was disjointed by a blink and (at least from a spectator's standpoint) it was permanent moving meld on the TA

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                          • #14
                            Negative. The bug still exists:

                            Match ID #29199354 at around 35 mins in. Warlock was TP'ing and I melded but the meld shot got disjointed by his TP, and I stayed melded. I thought it was just a graphics glitch but it wasn't, and after I attacked the bonus damage/armor debuff happened... :/

                            http://i.imgur.com/zUAxg.jpg
                            Last edited by Squirrely; 07-29-2012, 03:46 PM.

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                            • #15
                              cant reproduce with phaseshift anymore. can anybody reproduce it with tp? my timing is too bad for that one.
                              Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

                              Contributions i'd like to highlight:
                              My Suggestion: Coaching System
                              My Sticky: Intended Changes List
                              My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

                              Comment

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