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[Confirmed] Attack Orders on invulnerable units have no effect

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  • [Confirmed] Attack Orders on invulnerable units have no effect

    In my last Brewmaster game, during one of the fights I used Primal Split and then Naga Siren used her ult.
    Originally posted by Pyros View Post
    So if a mod wanna edit, bug is, right clicking on a sleeping unit returns "Target is invulnerable" error message while in dota1, you will instead run toward him in melee range, like if you're following them.
    EDIT: matchid=30085198 & matchtime=1702 (28:22)

    edit: added correct bugdescription.
    Last edited by blash365; 08-03-2012, 05:09 AM.

  • #2
    How hard would it have been to include the match ID?

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    • #3
      If you are not sure, post it in Brainstorm.

      They are considered ancients, and I think they should not be affected, but I have to test it in dota1 to be sure
      ModDota | My GitHub Profile | My Project's Page

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      • #4
        Seems to me you're just not moving, you're definitely not affected. You however obviously can't attack anything, because it's naga's ult, you know?

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        • #5
          I coudn't move; if I had issued attack order to an invul they would just move to the enemy hero.

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          • #6
            Originally posted by nutzo View Post
            I coudn't move; if I had issued attack order to an invul they would just move to the enemy hero.
            That's a different "bug", assuming it's one. Clicking on invuln units do not move you closer to them, because there's no attack order being given since they're invulnerable. I could check if it's different than in dota1. You could however move, as you do at the end of the ult, about half a second before it ends, you actually click the ground and move. Just the rest of the time during the ult you're trying to click qop which obviously does nothing.

            Edit: Actually you do move closer in dota1, so there's a bug here, but you're not affected by naga siren's ulti.

            So if a mod wanna edit, bug is, right clicking on a sleeping unit returns "Target is invulnerable" error message while in dota1, you will instead run toward him in melee range, like if you're following them.
            Last edited by Pyros; 08-02-2012, 09:31 PM.

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            • #7
              added to sticky.
              Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

              Contributions i'd like to highlight:
              My Suggestion: Coaching System
              My Sticky: Intended Changes List
              My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

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