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[Confirmed] Tornado cycloning invisible units

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  • [Confirmed] Tornado cycloning invisible units

    Originally posted by hjort View Post
    Tornado removes magical and physical buffs. Working as intended
    Except the cyclone part of tornado didn't even hit invisible units in DotA, so technically inconsistent.

    Originally posted by Belarion View Post

    summary: Invoker's Tornado hits invisible units fully

    Repro:
    1. Get Invoker, learn Tornado, get some invisible guy
    2. Use Tornado on invisible unit

    Result:
    Invisible Unit is fully affected

    Expected Result:
    Invisible Unit is only damaged but not purged
    Last edited by trena99; 08-03-2012, 08:52 AM. Reason: added repro steps

  • #2
    Na tornado does hit invisible units in dota2, not in dota1. Guess should make a new thread about that or something, not sure it's an intended change.

    Comment


    • #3
      copied posts from another thread and added to sticky.
      Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

      Contributions i'd like to highlight:
      My Suggestion: Coaching System
      My Sticky: Intended Changes List
      My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

      Comment


      • #4
        Originally posted by blash365 View Post
        copied posts from another thread and added to sticky.
        Would prefer a bug report following the guidelines.
        I don't understand what the bug is.

        Comment


        • #5
          Originally posted by Typhox View Post
          Would prefer a bug report following the guidelines.
          I don't understand what the bug is.
          i guess.

          summary: Invoker's Tornado hits invisible units fully

          Repro:
          1. Get Invoker, learn Tornado, get some invisible guy
          2. Use Tornado on invisible unit

          Result:
          Invisible Unit is fully affected

          Expected Result:
          Invisible Unit is only damaged but not purged
          Last edited by Belarion; 08-03-2012, 07:56 AM.

          Comment


          • #6
            Not totally true, invisible unit were hit by tornado, but not lifted up. Thus they didn't get "purged by the tornade" but they still took damage at the moment they were supposed to fall on the ground.

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            • #7
              which part of this thread tells something different?
              Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

              Contributions i'd like to highlight:
              My Suggestion: Coaching System
              My Sticky: Intended Changes List
              My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

              Comment


              • #8
                Originally posted by miambox View Post
                Not totally true, invisible unit were hit by tornado, but not lifted up. Thus they didn't get "purged by the tornade" but they still took damage at the moment they were supposed to fall on the ground.
                I'm wondering if this is an intended fix, because that seems like the same sort of borked interaction as cold snap/linkens.
                Please help keep the forums clean by reporting rude or abusive posts!
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                • #9
                  Originally posted by blash365 View Post
                  which part of this thread tells something different?
                  Well, it says "gets hit by the tornado", so I as a reader would expect the effect of that skill playing for that invisible unit as well...

                  Comment


                  • #10
                    There you go, added the repro steps.
                    Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.


                    Use the report () button when you need help from a Moderator.




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                    • #11
                      Just to be more precise, no purge but also no disable(spinning in the air thing). I mean the 2 are linked but basically in dota1 tornado only does dmg, nothing else. Also does delayed dmg, even though I'm not sure that's important, it basically does dmg when the target would have landed back on the ground had it been hit by the tornado while not invis.

                      Comment


                      • #12
                        I am almost sure that current state is intended.

                        I don't know how it was back then, but currently on Dota 2, Tornado does hit the invisible units, lift them up, and as the inivisble target lands down, it gets damaged. The invisibility of the target doesn't get interrupted or dispelled. The target is completely invisible during this process. The Cyclone that lifts the invisible unit is invisible aswell.
                        On W3 DotA, we cannot be clear about if the Tornado hits or doesn't hit... If the Tornado goes through the invisible unit, it doesn't lift the target, and the target is completely mobile, but the target still gets damaged at the end. It just looks... bad.

                        It was made like this, probably because if the target was Cycloned like it did on Dota 2, the target would have to lose its invisibility, and they wanted to prevent that and split up the Cyclone and the Damage. And Cycloning the unit and then applying its invisiblity back wouldn't be pretty, since it would reveal the invisible unit at least for the duration of the Cyclone.

                        On Dota 2, Tornado effect on the invisible enemy target is completely unseen by the Invoker.

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