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[Fixed] Meepo doesn't lose bloodstone charges

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  • [Fixed] Meepo doesn't lose bloodstone charges

    When I tested a Meepo game I had Aghs (Unsure if that's relevant), but I then purchased a Bloodstone.

    Got a few charges, died, but didn't lose the charges.

    I'm unsure if it matters if Meepo Prime vs a Meepo Clone dies, but I died about 4x after I got the Bloodstone and didn't lose any charges at all. Was fantastic when I got up to around 16 charges because the respawn time was significantly decreased!

    More testing is needed to accurately refine the bug.

  • #2
    added to sticky.
    repro would be appreciated nevertheless.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage


    • #3
      I Would think this is a sideeffect of the meepo Death bug


      • #4
        Potential game-breaking bug. LOL


        • #5
          OK so:
          If Meepo Prime dies, charges are lost
          If Meepo Clone dies, charges are NOT lost

          Easy to reproduce:
          - Lvlup to >= 6 so you have a clone
          - Get a blood stone
          - Have your clone die (Sending them to rosh or something works well)

          Meepo dies, but doesn't lose charges.

          Match 44963179


          • #6
            To add to this, and it hasn't been fixed:

            If a Meepo clone dies while the Prime holds a bloodstone, Meepo does not heal his allies in the AOE, does not lose charges, does not get the 25*charge gold loss on death prevention, yet he will get the reduced death timer and gain experience & charges while on the ground dead.


            • #7
              Make this a feature IMO. If meepo gets 25 bloodstone charges + BoT's, well, you lose for letting that happen.

              ^ Simply Epic
              ModDota | My GitHub Profile | My Project's Page


              • #8
                bump, still not fixed

                people are abusing this

                Match ID:


                • #9
                  Any chance of this being intentional? Bloodstone is a really bad item for Meepo, but this bug makes it viable.


                  • #10
                    Shut up.
                    If you are trolling, it is not funny.
                    If you are serious, then just hold your fingers.


                    • #11
                      Meepo bug with bloodstone

                      when a duplicate of meepo dies, and the bloodstone has enough charges, meepo will revive instantly but bloodstone charge will not get deducted.


                      • #12
                        already on the known bug list
                        If you find spelling errors, you are free to take them.


                        • #13
                          need more atttention on this. it's getting more and more abused. when meepo clone dies bloodstone on the main meepo wont lose charges. u end up an undying meepo army.


                          • #14
                            Meepo Bloodstone bug

                            When Meepo has Bloodstone he does not lose charges, if killing one of the other meepos. This is the most game breaking bug i have ever experienced.
                            Unlimited no respawn time.


                            • #15
                              Originally posted by Kalfang View Post
                              When Meepo has Bloodstone he does not lose charges, if killing one of the other meepos. This is the most game breaking bug i have ever experienced.
                              Unlimited no respawn time.
                              And with that, I buy bloodstone