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[Confirmed] Teleportation shouldnt consider moonwells & ziggurats

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  • [Confirmed] Teleportation shouldnt consider moonwells & ziggurats

    Originally posted by Wyn-Ryder View Post
    The OP is correct, you can't teleport (with a TP scroll) down a cliff in WC3. It just doesn't work, it follows pathing rules for a distance from the structure you're teleporting to. So sorry to say Eric and Wieners you're both wrong :P

    In fact, you can't TP to moon wells or ziggurats at all (Using TP scroll, which is the issue here). You can TP to rax, towers, boneyard, sacrificial pit, ancient of wind, huntress' hall and the fountain. So there is actually a bug related to this :P

    Hi, Dunno if its already been reported before but it still hasn't been fixed.

    Bug summary: Teleport out side dire base where there is no dire structure's

    image :2012-11-17_00002.jpg2012-11-17_00003.jpg2012-11-17_00004.jpg2012-11-17_00005.jpg2012-11-17_00006.jpg2012-11-17_00007.jpg2012-11-17_00008.jpg2012-11-17_00009.jpg2012-11-17_00010.jpg2012-11-17_00011.jpg2012-11-17_00012.jpg


    edit: Please move this to map bugs.. Thank you
    Last edited by blash365; 04-01-2013, 11:41 PM. Reason: blended out original bug report (which was partially incorrect), added quote

  • #2
    Radiant has similiar spots
    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

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    • #3
      ...what? i can even see the structure from ur screenshots

      Comment


      • #4
        Originally posted by Eric37073 View Post
        ...what? i can even see the structure from ur screenshots
        Agreed. Your teleport is in range of the building.

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        • #5
          The OP is correct, you can't teleport (with a TP scroll) down a cliff in WC3. It just doesn't work, it follows pathing rules for a distance from the structure you're teleporting to. So sorry to say Eric and Wieners you're both wrong :P

          In fact, you can't TP to moon wells or ziggurats at all (Using TP scroll, which is the issue here). You can TP to rax, towers, boneyard, sacrificial pit, ancient of wind, huntress' hall and the fountain. So there is actually a bug related to this :P
          Comprehensive Damage Reduction & Amplifications Dota 2 Guide

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          • #6
            Originally posted by Wyn-Ryder View Post
            The OP is correct, you can't teleport (with a TP scroll) down a cliff in WC3. It just doesn't work, it follows pathing rules for a distance from the structure you're teleporting to. So sorry to say Eric and Wieners you're both wrong :P

            In fact, you can't TP to moon wells or ziggurats at all (Using TP scroll, which is the issue here). You can TP to rax, towers, boneyard, sacrificial pit, ancient of wind, huntress' hall and the fountain. So there is actually a bug related to this :P
            I was just assuming this was an accepted change since there have been previous reports and they don't change map problems very often. But looks like I was wrong and it was the TP :F

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            • #7
              Can some ppl confirm this and bring this into the sights of the Admin's ! since this is a major issue...

              was pushing bottom lane when Tide from the opposite side used this teleport bug and ultied directly on us.. we didnt know it was tide and assumed it was someone from our team using travels or somekind of visual bug !

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              • #8
                Originally posted by X-Gamer View Post
                Can some ppl confirm this and bring this into the sights of the Admin's ! since this is a major issue...

                was pushing bottom lane when Tide from the opposite side used this teleport bug and ultied directly on us.. we didnt know it was tide and assumed it was someone from our team using travels or somekind of visual bug !
                Well, there are so many "major" issues, so it isn't actually major (I think around 200 or so, just check all bugs listed under Moderate and Critical). Keep in mind that the TH could have just used his dagger or Force Staff to go out of his base.
                Sadly, important bugs don't only very rarely get fixed here.

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                • #9
                  its cool because you can get someone attacking your middle tower from behind

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                  • #10
                    Originally posted by DGenerationX View Post
                    its cool because you can get someone attacking your middle tower from behind
                    Yeah and get into basefights from more positions in general. For me it could stay this way and be declared an improvement.

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                    • #11
                      Mmm, but it's still a discrepency and should therefore be deemed a bug until otherwise stated by a dev.
                      Comprehensive Damage Reduction & Amplifications Dota 2 Guide

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                      • #12
                        Originally posted by Wyn-Ryder View Post
                        The OP is correct, you can't teleport (with a TP scroll) down a cliff in WC3. It just doesn't work, it follows pathing rules for a distance from the structure you're teleporting to. So sorry to say Eric and Wieners you're both wrong :P

                        In fact, you can't TP to moon wells or ziggurats at all (Using TP scroll, which is the issue here). You can TP to rax, towers, boneyard, sacrificial pit, ancient of wind, huntress' hall and the fountain. So there is actually a bug related to this :P
                        Bump. The search AoE for a TP scroll should not consider Ziggurats or Moon Wells
                        Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                        Comment


                        • #13
                          added to sticky.
                          Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

                          Contributions i'd like to highlight:
                          My Suggestion: Coaching System
                          My Sticky: Intended Changes List
                          My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

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                          • #14
                            According to how 'a bug' is defined in dev, it's currently a bug. However, it allows quite a bit of strategies.

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                            • #15
                              well, this is one of the bugs that is "good" to the game. it's not so imbalanced, and it gives more tactical options

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