Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Hand of Midas missing a projectile (with travel speed)

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Hand of Midas missing a projectile (with travel speed)

    Summary:

    Hand of Midas is instantly killing the targets on cast, instead of having a projectile that should be killing the targeted unit on hit.


    Reproducement Steps:
    1. Pick any hero
    2. Get a Hand of Midas
    3. Cast the Hand of Midas on a non-allied creep


    Result:

    The creep gets killed instantly. The regular and bonus gold/exp is granted instantly.


    Expected Result:

    A projectile should get launched towards the targeted unit, with a specific travel speed. The targeted creep should be killed once when it gets hit by the projectile, and then the regular and the bonus gold/exp should be given.


    It could be done on W3 DotA to be like this, so there is no reason to think of this as an intended change... Even if so, then we should be considering this as a [Bug] until W3 DotA gets fixed.
    Video from W3 DotA:



    Original thread: http://dev.dota2.com/showthread.php?t=63975 (may expire in 2 days)
    Last edited by bu3ny; 01-11-2016, 01:23 PM.

  • #2
    +1

    Comment


    • #3
      Haha yeah, I think Valve can come up with a cool effect for the touch of Midas. But pardon me saying that projectile's kinda slow in the WC3.

      I mean, it could be a faster projectile with some visual effects, but not instant without any visuals like it is now. It would be a small addition anyway.

      Comment


      • #4
        +1

        Comment


        • #5
          and people will again abuse double gold from converted creeps? no, thx

          Comment


          • #6
            Giving it a projectile was kinda buggy, it allowed you to Kill + Get the bonus gold on the creep if you timed it right. I think it's good as it is now.
            ModDota | My GitHub Profile | My Project's Page

            Comment


            • #7
              I don't understand why you are discussing stuff like these.
              Try to think like this before making such comments: "Could the current state on Dota 2 be implemented on W3 DotA?"
              If yes, then we aren't supposed to make such discussions...

              Comment


              • #8
                Originally posted by ThoAppelsin View Post
                I don't understand why you are discussing stuff like these.
                Try to think like this before making such comments: "Could the current state on Dota 2 be implemented on W3 DotA?"
                If yes, then we aren't supposed to make such discussions...
                i saw thread about this at least twice in gameplay bugs, but no one added it to the list

                Comment


                • #9
                  If you go back a while in the updates, you'll see that this was specifically changed from DotA 1 on purpose. If you wish for it to be added back, playdota.com

                  Comment


                  • #10
                    i think it's instant to prevent the abuse. i mean... well, i dont know, maybe should consider it as a bug first till someone tells us it's not

                    Comment


                    • #11
                      +1

                      Comment


                      • #12
                        You can consider it a wc3 oversight. The projectile causes numerous bugs where in some cases you can gain the normal gold and exp in addition to the midas bonuses, or not get the bonuses at all.

                        I am no longer inclined to clog the common bugs list with comparatively low priority issues that are also 99% probability to be intended. And an ability that has received a recent developer pass at that.
                        Last edited by DLRevan; 12-03-2012, 09:19 AM.
                        Always read and follow the forum rules. If you need help from a moderator, use the report button ()
                        Before posting new bugs:
                        -Check the Known Bugs List and search the forum for an existing report.
                        -Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
                        -Read the Bug Posting Guidelines on how to report a bug properly.

                        Comment

                        Working...
                        X