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Update Notes - January 16, 2013

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  • ReevoH
    replied
    Originally posted by Tsplodey View Post
    Coming up next week Silt King and Bloodsmeller
    I lol'd

    Originally posted by mindfaQ View Post
    I hope least played mode doesn't have swap functionality. Does anyone know? If it had swap it would render the concept of the mode useless.
    This is a good point, I just played a game but didn't think about swapping. I'll have to check if this is enabled.

    Originally posted by Fausto View Post
    I lol'd even harder. Not because I dislike icefrog at all, but because I know there are tons of people who are like this.

    When I heard about the game mode I was actually really excited. I do want AR just as much as everyone else but LP(Least picked) is kind of cool. It makes you play heros you avoid and puts everyone else on the same page. I'm suspecting a lot of crummy invokers in my upcoming LP games. :P

    As far as the pathing bug everyone is talking about I HAD NO IDEA. That is a huge problem and anyone who understands how to utilize it will have a great advantage. I agree though it needs to be fixed.

    Leave a comment:


  • MajinCilos
    replied
    They usually take down the critical bugs section after the patch goes on the main client.

    Leave a comment:


  • OhDatsApplesMate
    replied
    Originally posted by MajinCilos View Post
    is patch live now?
    I have 103.5 MB of Dota 2(which is less than i downloaded for Dota 2 Test) downloaded, so, yeah.

    Leave a comment:


  • MajinCilos
    replied
    is patch live now?

    Leave a comment:


  • jpzimm
    replied
    What about Rikimaru's glitch that makes him perma VISIBLE sometimes when he die visible? :/
    (perma visible until he hit anything and the invisible is replenished)

    Leave a comment:


  • mabujold
    replied
    because dust and track are purgable while battlehunger along with some other spells like maledict aren't

    Leave a comment:


  • scubasteve
    replied
    Thanks for these weekly patches valve devs.

    As much as we've complained about cosmetic changes that may not even be under your control, thanks for the bug fixes and an original idea for a new game mode. Looking forward to playing it tonight.

    Leave a comment:


  • c0ndu
    replied
    Is it normal that Dark Pact(Slark Q) doesn't remove battle hunger. If yes. WHY T_T ? it even removes dust and track

    Leave a comment:


  • Synth
    replied
    Originally posted by MeSoloTopPlz View Post
    Not a single sign of any work on techies in Cyborgmatt's blog again, a hero that will HUGELY impact the current meta. If you're reading this Valve developers, WHAT THE FUCK ARE YOU WAITING FOR?
    Techies has a TON of controversy, and his hero was a JOKE, a JOKE in the first place, he came with gambler and one other hero, and stayed due to the fact that he works.
    Originally posted by OhDatsApplesMate View Post
    Yeah, right. A huge impact. In a REALLY bad meaning.
    Vyse/blink/euls/bloodstone/travels/shivas. Good fucking bye to ANYBODY who wants to get within blink range. Even in PUBS he's a person to contend with, due to his map control and general aesthetic to make sure you do the thing that the pros must always do.
    Perfect Awareness. One mistake and you've been gibbed to your fountain just for wandering your jungle.

    Leave a comment:


  • helion_prime
    replied
    Originally posted by MeSoloTopPlz View Post
    Not a single sign of any work on techies in Cyborgmatt's blog again, a hero that will HUGELY impact the current meta. If you're reading this Valve developers, WHAT THE FUCK ARE YOU WAITING FOR?
    From what I've heard, Techies will be the last one to be released, for that precise reason. The impact will be the greatest.

    Leave a comment:


  • rednoyeb
    replied
    When will the patch be live on the regular client ?

    Leave a comment:


  • R_L
    replied
    Thank you for the workshop updates and UI fixes! Looks wonderful!

    Leave a comment:


  • lamepeis
    replied
    Originally posted by TheZor View Post
    If low priority and the lack of -ar is enough to destroy Dota for you.. wow man..
    Entitled pricks with tunnel vision syndromes will always amaze me.
    Never been in LPQ except for the start of the beta just to test out the system really.

    Also really want me to post everything? I'll post is as short as i can : Game isnt being developed on, they just focus on useless crap like new gamemodes, cosmetics, shitty events and earning money. Pure shit if you ask me.

    I find it funny you write tunnel vision and only think of LPQ while i've never been there LOL

    Leave a comment:


  • MeSoloTopPlz
    replied
    Originally posted by OhDatsApplesMate View Post
    Yeah, right. A huge impact. In a REALLY bad meaning.
    Maybe in mother Russia you have the problem of idiot techies, but if someone actually CAN play him, he has everything the current meta requires: Pushing power, killing power( fb suicide), turtling power, and teamfight power( Land mines, 6 sec AOE stun- 12 sec if u are smart enough to pull it off,an AOE 600 dmg mine(s) ) and a bonus EASY self deny mechanism all game. Idiots made techies seem like a useless hero, im no competitive player, but i won 70% of my games with techies even when i had retards in my team back in Dota-League games.

    Leave a comment:


  • knurlhelm
    replied
    Originally posted by rasielll View Post
    What's point of Least gamemode? I think it's not worth of separated matchmaking from regular one.
    what are you talking about? it¿s only the pick mode: AP, SD, CM, LP, at least test it before talking shit.
    Also, the game mode is awesome, it makes you get non conventional heroes, I'm gonna enjoy a lot playing that mode

    Originally posted by OhDatsApplesMate View Post
    Yeah, right. A huge impact. In a REALLY bad meaning.
    there will be some idiots -ok ok, MANY idiots- using techies to afk bomb kill, but the decent players like this hero too, it's a perfectly good support and has THE LONGER STUN IN GAME, if you combine it with another badass ult like enigma, magnus, even with the axe call, he can keep the whole team stunned 7 seconds, the suicidal techies is only for the start if you need it, it's not the important feature on the hero
    Last edited by knurlhelm; 01-17-2013, 09:53 AM.

    Leave a comment:

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