Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Confirmed]Permanent Invisibility and Aegis interaction is wrong

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Confirmed]Permanent Invisibility and Aegis interaction is wrong

    This time, it's the other way around.


    Summary:

    If Riki gets to the limbo with the Aegis of Immortal, he will start off invisible. He shouldn't.
    The Permanent Invisibility state should get removed by getting to the limbo.
    Actually, not only when he gets to the limbo, but he should also lose it as he dies, too. But the Aegis'd limbo case is much more important.


    Reproduction Steps:
    1. Get a Bounty Hunter with Track
    2. Create an enemy Riki with Permanent Invisibility and give him an Aegis of Immortal
    3. Track the Riki somehow (activate allvision, make him attack you once, track him, activate normalvision)
    4. Make sure there is no other detection other than Track on the Riki
    5. Kill Riki
    6. (The Track will get removed as it should, Track is not bugged)


    Current Result:

    Riki comes back to life from the limbo invisible.


    Expected Result:

    Riki should come back to life visible first, then get back invisible in 3/2,25/1,5 seconds in case he does not attack.


    It can be reproduced with a Dust of Appearance aswell.
    In a battle where Riki is attempting to flee, and being chased down, a Bounty Hunter could and would Track Riki once again it reincarnates, and possibly kill Riki once again with some help.
    This bug also happens on actual death. Riki should be visible on the initial respawn after actual death. It is unlikely for a Bounty Hunter to camp in the enemy base and Track Riki as he respawns (unless they are fountain camping/farming), so that aspect is not that so important. Still, that is a bug, too.
Working...
X