In DotA1, Centaur's Stampede makes himself and all allies have zero collision. This means one is able to walk trough units, buildings, cliffs, trees, etc (like one can do while under the effect of Spectre's Spectral Dagger) .
This effect is not in DotA2: neither Centaur nor his allies receive zero collision and are able to walk trough said objects.
This is a very severe bug in my opinion, as it leaves a good aspect of Centaur's ultimate out.
Please, do not argue about balance in this thread. It is intended with a probability of 1 (see Centaur's playdota hero page).
This effect is not in DotA2: neither Centaur nor his allies receive zero collision and are able to walk trough said objects.
This is a very severe bug in my opinion, as it leaves a good aspect of Centaur's ultimate out.
Please, do not argue about balance in this thread. It is intended with a probability of 1 (see Centaur's playdota hero page).
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