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[Confirmed] Ion Shell and Reincarnation/Aegis interaction is wrong

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  • [Confirmed] Ion Shell and Reincarnation/Aegis interaction is wrong

    Summary:

    If the unit that bears an Ion Shell (Dark Seer) is sent to limbo, the Ion Shell is removed at the point where he/she dies. The Ion Shell should remain on the bearer as he/she comes back to life, AND
    AAAND it should even have the full effect, dealing damage around the tombstone of that unit even when he/she's at limbo.
    Regardless of the team.


    Reproduction Steps:
    1. Create a Dark Seer with Ion Shell
    2. Create an allied/enemy Skeleton King with Reincarnation
    3. Create an enemy/allied dummy hero
    4. Cast Ion Shell on the Skeleton King
    5. Put the dummy next to the Skeleton King
    6. Kill the Skeleton King as soon as possible

    Do either the red-like or green option.


    Current Result:

    The dummy unit does not receive any damage while the Skeleton King is at limbo, and the Skeleton King comes back to life without the Ion Shell.


    Expected Result:

    The dummy unit should receive damage from the Ion Shell while the Skeleton King is at limbo, and the Skeleton King should wear the Ion Shell as he returns, until the duration ends.


    Think of this like, the Ion Shell remains on the ground as the Skeleton King submerges down to the limbo. Shell keeps on doing the damage, and as the Skeleton King comes back, Shell latches back on the Skeleton King.
    Fictional logic. Proven by the netherworld science.

  • #2
    I think we should make a post with Aegis/Reincarnation bugged interactions thread, with links to every report you made (of course making a separate thread for every wrong interaction), as this bug reports are being displaced to the 4th page of the GB section without being marked as [Confirmed]. I can handle the list if you want me to.
    Kudos to you.
    ModDota | My GitHub Profile | My Project's Page

    Comment


    • #3
      There are more than just the ones that I reported. They can be found on the Known Bugs List.
      If you think it is necessary, I can compile a list for all these as I finish my tests.

      But I think they rather be should gathered under a sub-section in the Known Bugs List instead like Moderate #42 corpse issues...
      I think blash may make it after he's done with the other things that concerns him nowadays.

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