Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Fixed] Lone Druid's [Spirit Bear] does not trigger several passives

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Martin Andrei
    replied
    Originally posted by posnisir View Post
    I remember there was a thread before that reported a bug where SD ulti stayed on a hero after dying with Aegis... Which makes a pretty big difference IMO. And since all of those weren't present in DotA, I think these things should be answered by Icefrog because he is the only one who really knows if it's intended (including Bear resummon, Aegis and Reincarnation).
    Again...static link was REWORKED to last after death...(meaning not some kid did it , but the devs). This was a long time ago.

    SD's ult may have been a bug but it bears no significance on this thread so maybe stop derailing :P

    Leave a comment:


  • posnisir
    replied
    Originally posted by Martin Andrei View Post
    Well it does not , true...but it was how static link was reworked at some point which means it is the intended behaviour. Think of it as a buff to the skill.
    Don't try to hard to find logic in dota ..I mean...i could point out infinity + things that are weird for the common sense .

    But on the logic side...the bear never actually dies..he is just called in and out of his realm so the link's debuff actually makes a lot more sense than aegis res.
    I remember there was a thread before that reported a bug where SD ulti stayed on a hero after dying with Aegis... Which makes a pretty big difference IMO. And since all of those weren't present in DotA, I think these things should be answered by Icefrog because he is the only one who really knows if it's intended (including Bear resummon, Aegis and Reincarnation).

    Leave a comment:


  • Martin Andrei
    replied
    Originally posted by posnisir View Post
    I think both are bugs... If someone dies, why should he have the same buffs/debuffs that he had before dying? It's like saying a hero should keep them if he buys back immediately after dying. It doesn't make much sense...
    Well it does not , true...but it was how static link was reworked at some point which means it is the intended behaviour. Think of it as a buff to the skill.
    Don't try to hard to find logic in dota ..I mean...i could point out infinity + things that are weird for the common sense .

    But on the logic side...the bear never actually dies..he is just called in and out of his realm so the link's debuff actually makes a lot more sense than aegis res.

    Leave a comment:


  • posnisir
    replied
    Originally posted by Martin Andrei View Post
    Purely assuming but since it works the same with sk's and aegis res static links probably works as intended.
    I think both are bugs... If someone dies, why should he have the same buffs/debuffs that he had before dying? It's like saying a hero should keep them if he buys back immediately after dying. It doesn't make much sense...

    Leave a comment:


  • ThoAppelsin
    replied
    Originally posted by Radio View Post
    Noted! Next time I'll post on Brainstorming. And thank you for confirming.
    Thanks for understanding :)

    Leave a comment:


  • Radio
    replied
    Originally posted by ThoAppelsin View Post
    Although it really is blash's fault to directly add without making sure; you, Radio, also have like 1/2 of the fault here, by making this thread on the Gameplay Bugs main section instead of the Mechanics & Gameplay Bug Brainstorming section, while you clearly are unsure about how things should be and how not.
    Noted! Next time I'll post on Brainstorming. And thank you for confirming.
    Last edited by Radio; 02-18-2013, 07:57 PM.

    Leave a comment:


  • ThoAppelsin
    replied
    Damage block from Living Armor shouldn't work.
    The others are inconsistent as you claim.
    I am just talking about the upper section of your list, and haven't bothered to check the bottom part.

    Although it really is blash's fault to directly add without making sure; you, Radio, also have like 1/2 of the fault here, by making this thread on the Gameplay Bugs main section instead of the Mechanics & Gameplay Bug Brainstorming section, while you clearly are unsure about how things should be and how not.

    Leave a comment:


  • blash365
    replied
    Originally posted by Radio View Post
    No idea, someone needs to test these in WC3
    wait. i was under the impression, you tested them in wc3 dota and dota 2.

    so you are just stating that you think those spells should work on spirit bear?

    Leave a comment:


  • Wyn-Ryder
    replied
    Well... I will get around to it in http://dev.dota2.com/showthread.php?t=73960 ... But currently only 10% through and busy all week... I think I will find that familiars etc. should NOT get affected by craggy exterior, however spirit bear should. It's probably just some poor ancient skill-targetting things.

    Well I did one quick test, craggy should work on all non-magic-immune ancients...

    And also craggy exterior used to have a thorns value of 1 (returns 1 damage every time a melee (perhaps range, didn't test that hard) unit hits him)
    Last edited by Wyn-Ryder; 02-18-2013, 03:08 PM.

    Leave a comment:


  • Radio
    replied
    Originally posted by blash365 View Post
    does it work in wc3?

    added to sticky.
    No idea, someone needs to test these in WC3

    Leave a comment:


  • blash365
    replied
    Originally posted by Radio View Post
    Living Armor does NOT work
    does it work in wc3?

    added to sticky.

    Leave a comment:


  • Radio
    replied
    Tested a bunch more passives / effects

    Leave a comment:


  • Radio
    replied
    Originally posted by Martin Andrei View Post
    Purely assuming but since it works the same with sk's and aegis res static links probably works as intended.
    Ty for clarifying!

    Leave a comment:


  • Martin Andrei
    replied
    Purely assuming but since it works the same with sk's and aegis res static links probably works as intended.

    Leave a comment:


  • Radio
    replied
    Tested Unstable Current (gave bear skadi + abyssal) and it works
    (By the way is it normal that resummoning a bear afflicted by the Static Link debuff doesn't reset it?)

    Living Armor does NOT work

    Corrosive Skin works, Viper OP

    Leave a comment:

Working...
X