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[Confirmed] Healing Ward & Netherward are not Purgable

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  • [Confirmed] Healing Ward & Netherward are not Purgable

    Repro:

    1. dire player/controlled hero places a nether ward from pugna.
    2. Try to cast any purge based ability onto it with a radiant hero.

    Result:
    The ward is not a valid target for purge spells.

    Expected:
    The ward is a valid target and gets instantly destroyed by purge.
    In the case of shadow demon it is destroyed when his ultimate expires

    Tested in warcraft3 6.75 test + DOTA2. I did not find any note about a change in the changelogs of 6.76 or 6.77 so i assume it is not working as intended.

  • #2
    I can confirm that. Nether ward should be targetable by purge spells (tested with diffusal and demonic purge).

    Comment


    • #3
      Did anyone go throught the whole purge able spells already? because if not i would do that and post a list of the differences between dota and dota2. So if blash or some other mod could say something about this i would actually go for it.

      Comment


      • #4
        All wards should be :/

        Also I believe that they're doing it case by case... Some of the things that are purgable are just plain stupid (like clockwerk's hookshot buff [i.e. him moving] is purgable.)
        Last edited by Wyn-Ryder; 03-02-2013, 09:06 AM.
        Comprehensive Damage Reduction & Amplifications Dota 2 Guide

        Comment


        • #5
          Originally posted by ohne_caps View Post
          Did anyone go throught the whole purge able spells already? because if not i would do that and post a list of the differences between dota and dota2. So if blash or some other mod could say something about this i would actually go for it.
          i'd say "go for it".
          so far people have reported mostly spells that shouldnt be purgable but are (such as thunder clap).
          overpower and amplify damage (by allies) not being purgable are already on the list.
          as you can see, you should also distinct between allied and enemy purges.


          added to sticky.
          gonna update the sticky with the list once it's done.
          Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

          Contributions i'd like to highlight:
          My Suggestion: Coaching System
          My Sticky: Intended Changes List
          My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

          Comment


          • #6
            This will be a lot faster if someone could tell me if all forms of purge are based on the same spell so i do not need to recheck it for every spell.

            edit: i started with the list but i can not upload table documents here should i upload it in screenshots or is there a way to acually upload table documents?

            side note: wc3 is not checking it it is ally/enemy's spell as far as i tested. It just removes the buff or keeps it according to the rule for enemys in dota2 when purge is applied to the target. Imo this is already a huge bug and it makes the actual testing super slow
            Last edited by ohne_caps; 03-02-2013, 04:46 PM.

            Comment


            • #7
              Well it seems like self and allied purges are the same as enemy purge without the slow (tested on Haste and DD). And that's the way I remember it too, raging at allies for purging Track/Amplify damage off of an enemy invisible unit :P

              So I would say quite a big bug, purge should NOT discriminate apart from the summon damage and slow.

              And on a final note: Blash this thread should be ALL wards are not purgable. They should all be destroyed with one single purge (sentries, observers, juggernaut's etc.)
              Last edited by Wyn-Ryder; 03-02-2013, 05:32 PM.
              Comprehensive Damage Reduction & Amplifications Dota 2 Guide

              Comment


              • #8
                as far as dota 2 is concerned, i am afraid you will have to check every spell as it's own spell instance.
                there is so much quirkiness going on that i have a strong feeling that all of them are hard-cod... erm handcrafted.
                Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

                Contributions i'd like to highlight:
                My Suggestion: Coaching System
                My Sticky: Intended Changes List
                My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

                Comment


                • #9
                  :/ well I am going to upload the first part later this day then were I tested all spells that were purgeable in dota with diffusal blade.

                  Comment


                  • #10
                    Originally posted by Wyn-Ryder View Post
                    They should all be destroyed with one single purge (sentries, observers, juggernaut's etc.)
                    Death Ward gets destroyed by purge in WC3 Dota also? Just wanted to clarify as it's an Ultimate, which is notable.

                    Comment


                    • #11
                      Originally posted by bubbachuck View Post
                      Death Ward gets destroyed by purge in WC3 Dota also? Just wanted to clarify as it's an Ultimate, which is notable.
                      It is invulnerable, and invulnerable units are not valid targets for purge.
                      I will mercilessly add to my ignore list anyone that makes an incredibly annoying signature.

                      Comment


                      • #12
                        ^Invulnerable units should be valid targets for purge, however I cannot target death ward in WC3 DotA for some reason (and no error message displays)
                        Last edited by Wyn-Ryder; 03-10-2013, 04:47 PM.
                        Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                        Comment


                        • #13
                          Originally posted by Wyn-Ryder View Post
                          ^Invulnerable units should be valid targets for purge, however I cannot target death ward in WC3 DotA for some reason (and no error message displays)
                          Well, it is not only invulnerable, but it also is untargetable, like Death Prophet's banshees. I did not explain myself properly. Actually you are correct, invulnerable units, namely cycloned units should indeed be valid targets for purge, and yet they are not. D:
                          I will mercilessly add to my ignore list anyone that makes an incredibly annoying signature.

                          Comment


                          • #14
                            ^Also summoned units should still be able to die whilst invulnerable, if purged (i.e. you can sleep & purge warlock golems to kill them)

                            Oh and the ward IS targettable, since witch doctor himself can control it (it is just not targettable by purge, however I expected an error message) and you can click on it.
                            Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                            Comment


                            • #15
                              I want to add that Homing Missile is also not purgable, which is a summoned ward in DotA, therefore purgable.
                              Kind of important...

                              Thanks to crinckle for pointing that out

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