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[Confirmed]Fade Bolt sometimes bouncing and sometimes not although the range is fixed

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  • [Confirmed]Fade Bolt sometimes bouncing and sometimes not although the range is fixed

    ^ I expect this one not to happen.
    I mean, the range feels/seems all ok. Also no Rubick will ever get the opportunity to have two enemies standing stationary ~467 units away from each other, so that Rubick may hit them a couple of times with the Fade Bolt, and realize that there is something wrong after 30~40 seconds of waiting for cooldowns.

    - Lay two svens ~647 units apart from each other
    - Cast Fade Bolt several times

    Also, I have made the video without using the ent_setpos command, to make sure that it doesn't have something to do with it.
    Yes, I manually positioned them with right clicks, didn't take so long, and don't know what the exact distance between them is...

  • #2
    good catch

    could miss a kill


    • #3
      Pls tell me appelsin how you find out this weird bugs?
      sigpic <-- My work is done, if this gets implemented
      Also: つ ◕_◕ ༽つ Give Soloqueue!
      Need some incentive to start a match of dota?
      Originally posted by DarkLite
      Valve has abandoned the game! The game is now safe to leave.
      No statistics will be recorded.


      • #4
        It is like approaching to a cat to play with him/her. You have to be friendly, else you won't get any.

        Nah, I'm just kidding. I don't really know. I just open the npc_abilities.txt of Dota 2 sometime everyday, scroll down to somewhere random, pick any spell, check its functions in DotA JASS...
        When I see something interesting to check in JASS, I go back to npc_abilities.txt
        in this case, it was the Radius: 440

        it is 465 in the code, which is center to center, so I wanted to test if Dota 2 counts for collision to compensate...
        and then this happened


        • #5
          Appelsin doing as big work as 5 basic forum members at the same time. Mods should give him some priveleges at this forum.


          • #6
            Originally posted by Beyondino View Post
            Appelsin doing as big work as 5 basic forum members at the same time. Mods should give him some priveleges at this forum.
            Strongly disagree. ThoAppelsin is a great tester/bug squatter, but I wouldn't trust him to be a moderator. It requires a different mindset.

            Unless privileges does not involve moderation, then that's fine with me.
            Here's my dotabuff profile in case anyone's interested:


            • #7
              Before granting him as a moderator, just ask him if he would like to become one and just don't debate on that

              Anyways good job Appelsin, I'm going to watch theses videos when I come back to home as there is a proxy server in my college >_<


              • #8
                That is cause the range check is done in small intervals rather than live (cause it is too resource intensive), so Luna will move towards drow till a distance check with "in range" is performed, given that these distances are really close to each other it is no surprise that she moves a little more and gets in range of the aura in some cases.
                not sure if relevant, but quote from Shamanics


                • #9
                  ^ not relevant; that is for auras and that is for moving units
                  surely an aura won't flash on and off if you position two heroes apart from each other for a fixed distance and leave them stationary... one with an aura and the other one not

                  Being admired feels a lot better than being a moderator could ever be.
                  The idea of becoming a moderator does not excite me a bit, but the idea of getting hired by Valve as a tester is really exciting
                  ... that would be awesome.

                  I want a park with cats and a bicycle


                  • #10
                    added to sticky.
                    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

                    Contributions i'd like to highlight:
                    My Suggestion: Coaching System
                    My Sticky: Intended Changes List
                    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage


                    • #11
                      this bug has not been fixed yet. I just reproduced it while testing for bugs. i'm just posting cause the sticky says "(fixed?)" next to the identified bug.