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[Confirmed] Rubick's Fade Bolt lacks a bouncing limit

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  • [Confirmed] Rubick's Fade Bolt lacks a bouncing limit

    Rubick's Fade Bolt can bounce indefinitely
    it should bounce 26~27 times at max

    Cannot say which, because IceFrog is a noob...


    Needs fix asap

  • #2
    and why should it bounce 26~27 ?

    Comment


    • #3
      Because it is coded to be so in DotA...

      Comment


      • #4
        Sounds more like an intended fix, but of course that's not my call.

        Are you going through each and every skill's code and comparing it to DotA 2?

        Comment


        • #5
          I'm doing it in random.
          Why would it be an intended fix... It is just numbers. Remove the number check, and there...

          Comment


          • #6
            Can't be an intended fix, as it is effectively part of a hard coded spell (Lightning bolt from Far seer) theoretically in the object editor you could set it to an almost infinite number of bounces (in reality the coding maximum which is like 2 million or something same as URN charge max before it will go into minus numbers and not work at all)
            So yeh --> Therefore bugs cannot arise from this spell in its basic form.
            Originally posted by Typhox
            Nope. Windows Explorer is not a database
            Take a look into the mirror! You think you are completely unfailable. With your limited knowledge, you think that you know more than someone who is very deep in the matter/an expert.

            Comment


            • #7
              Originally posted by Quiesce View Post
              Sounds more like an intended fix, but of course that's not my call.

              Are you going through each and every skill's code and comparing it to DotA 2?

              It used to be infinite in DotA1, too.
              Please, just call me buny.

              Comment


              • #8
                I thought he said that it was only bouncing up to 26~27 times.

                Comment


                • #9
                  I think Quiesce maybe emphasis on the "used" as in maybe he is implying it was changed at some point from infinite to 26/27
                  Otherwise i dunno
                  Originally posted by Typhox
                  Nope. Windows Explorer is not a database
                  Take a look into the mirror! You think you are completely unfailable. With your limited knowledge, you think that you know more than someone who is very deep in the matter/an expert.

                  Comment


                  • #10
                    meh... it changes nothing. in practical u wont be able to hit 26 units anyway

                    Comment


                    • #11
                      Originally posted by Eric37073 View Post
                      meh... it changes nothing. in practical u wont be able to hit 26 units anyway
                      brood + pl

                      Comment


                      • #12
                        Originally posted by lunatic3k View Post
                        brood + pl
                        well, u got me. brood... ok, a long forgotten hero

                        Comment


                        • #13
                          26~27 is a very random (yet still high) number so I'm thinking it could have been used in war3 to prevent possible lag issues.

                          I'd say having no limit in dota 2 is an intended fix.

                          Comment


                          • #14
                            it was lowered from pseudo-infinite to 26/27 a few versions ago.
                            maybe the devs used some outdated data on rubick.

                            added to sticky.
                            Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

                            Contributions i'd like to highlight:
                            My Suggestion: Coaching System
                            My Sticky: Intended Changes List
                            My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

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