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[Confirmed] Relocate's 400 range flying vision over the departure point is missing

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  • [Confirmed] Relocate's 400 range flying vision over the departure point is missing

    Pic1: targeting the Relocate to somewhere, anywhere
    Pic2: relocating...
    Pic3: no vision left over the departure point
    Pic4: 11 sec later

    Where is my 400 AoE fog modifier Valve?
    What's with this deep abyss of unknown tormenting me as I relocate? Don't I have the right to know what is awaiting me as I return back to where I came from?

    Such a curse... Such a nerf...
    Please fix this fast.

    Santelmo does not gain any sort of vision over the point that it left with Relocate,
    it should be gaining a 400 range flying vision over the point where he left, where the animation is located, right after the 2~2.5 sec delay

    Edit Also should last until Santelmo Relocates back to there... pointing the obvious out, just in case...
    Edit2 or until the Santelmo dies...
    Last edited by ThoAppelsin; 04-08-2013, 12:26 PM.

  • #2
    Hm, tried this out. I can confirm it was true for me.


    • #3
      added to sticky.
      Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

      Contributions i'd like to highlight:
      My Suggestion: Coaching System
      My Sticky: Intended Changes List
      My Challenge: Completely Fixed Hero Challenge: Skywrath Mage


      • #4
        400 or 500?


        • #5
          Assuming that 6.79b is still up-to-date about this matter...
          400, what has got you confused anyway?

          set loc_fogmodifier01=CreateFogModifierRadius(GetOwningPlayer(loc_unit01),FOG_OF_WAR_VISIBLE,GetUnitX(loc_unit01),GetUnitY(loc_unit01),400,true,true)
          call FogModifierStart(loc_fogmodifier01)


          • #6
            Read on PD that's it's 500, probably outdated statement.