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[Confirmed] Ranged Bash Vs. Magic Immunity

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  • [Confirmed] Ranged Bash Vs. Magic Immunity

    Summary:

    As title, ranged basher is bashing magic immune targets, it should not.

    Repro:

    1) Pick any ranged hero and give them a basher, spawn an enemy hero and give the enemy hero a bkb (or use naix)
    2) Attack the magic immune target

    Result:

    The target can be bashed

    Expected result:

    Ranged bash is magical and therefore can't stun through BKB/Repel/Rage etc.
    Last edited by Wyn-Ryder; 04-26-2013, 08:29 AM.
    Comprehensive Damage Reduction & Amplifications Dota 2 Guide

  • #2
    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

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    • #3
      Originally posted by Wyn-Ryder View Post
      Expected result:

      Ranged bash is magical and therefore can't stun through BKB/Repel/Rage etc.
      are you sure? It works in 6.77test map...

      http://youtu.be/XXVVL-MePvY

      edit: it also works in normal 6.77c. I have no idea where Wyn got this expected result

      Last edited by lunatic3k; 04-26-2013, 06:36 AM.

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      • #4
        For ranged units Bashes deal Physical bonus damage (Reduced by armor type and amount) and magical stun (Blockable by Spell Immunity)
        from http://www.playdota.com/mechanics/Orb_Effects

        Comment


        • #5
          Well. Yeah, okay... It's probably been changed at some point. I actually have no idea. I think this calls for playdota advanced mechanics :/
          Comprehensive Damage Reduction & Amplifications Dota 2 Guide

          Comment


          • #6
            Originally posted by Silverman View Post
            so it's outdated or what? You can see that basher goes through magic immunity in latest dota (WC3 1.26a)

            Comment


            • #7
              What the heck? Range bash used to get blocked by magic immunity for as long as I can think of.
              So does this mean Snipers Bash stuns now?

              I feel this is wrong

              Comment


              • #8
                It does not. Ranged MKB also doesn't stun magic immunes... It's probably to do with cranium basher re-coding or something? I have no idea, and I've asked it on advanced mechanics, I'm sure someone will figure it out :P
                Comprehensive Damage Reduction & Amplifications Dota 2 Guide

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                • #9
                  Can anyone try without Windrunner/using focus fire? That might be askewing the results.

                  Comment


                  • #10
                    Okay, you might actually be on to something... I couldn't (with like 50 - 60 hits or more) get a bash on ranged against magic immunes without WR... What the actual. I will re-do my advanced mechs thread. Lol.

                    Or not. Still no idea :P
                    Last edited by Wyn-Ryder; 04-26-2013, 08:48 AM.
                    Comprehensive Damage Reduction & Amplifications Dota 2 Guide

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                    • #11
                      Nope, you can bash magic immune units with ranged units holding Cranium Basher, even without WR
                      Test more if you want...
                      I still am trying to figure out why


                      Found the reason why
                      Last edited by ThoAppelsin; 04-26-2013, 01:09 PM.

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                      • #12
                        Originally posted by Wyn-Ryder View Post
                        Okay, you might actually be on to something... I couldn't (with like 50 - 60 hits or more) get a bash on ranged against magic immunes without WR... What the actual. I will re-do my advanced mechs thread. Lol.
                        wisp with basher + 5 hypers. 3rd hit = bash

                        Comment


                        • #13
                          Well. Odd. Mine still hasn't :/ But anyway! I still have no idea why.
                          Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                          Comment


                          • #14
                            Originally posted by Wyn-Ryder View Post
                            Well. Odd. Mine still hasn't :/ But anyway! I still have no idea why.
                            actually in ~8 minutes i only got bashed 3 times that one at the start was pretty lucky bash

                            Comment


                            • #15
                              Off-topic how is diffusal blade castable on repel but not on any other magic immunities? It's because of antimagic shell right? Could that be the point of difference here (for some reason)? (although my WR still bashes magic immune ancients and now my furion does too.) - but even still... I am hoping Eebster looks at this tomorrow, and hopefully has some idea of wtf is happening.

                              Originally posted by doomsheep View Post
                              test with mkb I guess

                              diffu is castable on repel because it's supposed to be purgeable
                              Don't feel it's worth a bump - tested with MKB and it doesn't ministun on range. And also diffusal returns "cannot target magic immune" when you try to cast it on any other magic immune unit, so I was more talking about base spells, and I do believe it's antimagic shell as opposed to avatar and passive magic immunity.
                              Last edited by Wyn-Ryder; 04-26-2013, 09:04 AM.
                              Comprehensive Damage Reduction & Amplifications Dota 2 Guide

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