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[Confirmed] Killing Power Cogs dont give you Bounty

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  • [Confirmed] Killing Power Cogs dont give you Bounty

    Watch the video

    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

  • #2
    Yeah, confirm (although the video does it pretty well). But I can't find the bounty range, probably a JASS diving adventure.
    Comprehensive Damage Reduction & Amplifications Dota 2 Guide

    Comment


    • #3
      [u00S]
      auto=_
      abilList=Amim,A0ZA,A04R
      level=1
      type=ancient,mechanical,undead
      goldcost=150
      goldRep=150
      lumberRep=50
      bountydice=1
      bountysides=5
      bountyplus=15
      HP=3
      realHP=550
      regenType=none
      def=10
      defUp=1
      realdef=5
      defType=fort
      bldtm=50
      reptm=50
      sight=1600
      nsight=600
      Primary=_
      upgrades=_
      tilesets=*
      isbldg=1
      preventPlace=_
      requirePlace=_
      race=undead
      prio=1
      threat=1
      valid=1
      deathType=2
      death=10
      movetp=_
      propWin=60
      targType=structure
      pathTex=PathTextures\4x4SimpleSolid.tga
      points=100
      buffType=_
      canFlee=1
      file=buildings\other\PowerGenerator\PowerGenerator
      unitSound=_
      name=Custom_u00S
      unitClass=UBuilding04
      hideOnMinimap=1
      blend=0.15
      scale=3
      scaleBull=1
      maxPitch=15
      maxRoll=15
      elevPts=4
      elevRad=50
      walk=200
      run=200
      weap1=_
      weap2=_
      teamColor=-1
      armor=Stone
      modelScale=0.75
      red=255
      green=255
      blue=255
      uberSplat=_
      unitShadow=_
      buildingShadow=_
      shadowOnWater=1
      castbsw=0.51
      launchZ=60
      impactZ=120
      weapType1=_
      targs1=_
      showUI1=1
      atkType1=normal
      weapTp1=_
      splashTargs1=_
      weapType2=_
      targs2=_
      showUI2=1
      atkType2=normal
      weapTp2=_
      splashTargs2=_
      targCount2=1
      Name="Power Cog"
      Tip=""
      Hotkey=Z
      Ubertip=""
      Art=ReplaceableTextures\CommandButtons\BTNPowerGen erator.blp
      Buttonpos=0,1
      Specialart=Abilities\Weapons\GlaiveMissile\GlaiveM issileTarget.mdl
      Attachmentanimprops=medium
      BuildingSoundLabel=UndeadBuildingConstructionLoop
      LoopingSoundFadeIn=512
      LoopingSoundFadeOut=512
      Upgrade=


      use it as you wish
      the answer you're looking for is 16~20 with even chance
      also, note that they are units, and they are level 1 units, so killing them also should... yeeeah

      Comment


      • #4
        They're also supposed to give SF a soul when he kills them.

        Comment


        • #5
          Originally posted by TheYango View Post
          They're also supposed to give SF a soul when he kills them.
          Even when he's killing allied Power Cogs, perfect to give SF a lil head start before the game begins, dunno if that should be ported or not, I would say yes ...

          Comment


          • #6
            added to sticky.
            Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

            Contributions i'd like to highlight:
            My Suggestion: Coaching System
            My Sticky: Intended Changes List
            My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

            Comment


            • #8
              Please fix it! We need the incentive to kill the cogs.
              I will mercilessly add to my ignore list anyone that makes an incredibly annoying signature.

              Comment


              • #9
                I was about to post about this Likely wont happen until after TI4 though.

                Comment


                • #10
                  By the way, with my previous post, I was pointing at the fact that Cog kills should also grant experience. That was the case back then, probably still is the case now.

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