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[Confirmed] Heart regen doesn't linger for 2-4 seconds

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  • [Confirmed] Heart regen doesn't linger for 2-4 seconds

    Summary:

    Heart of Tarrasque's healing should be based off a 2% healing ward aura (correct me if I'm wrong), which lingers for 2-4 seconds after it is triggered to stop, due to the aura fadetime bizzo (similarly to jugg's healing ward). It currently stops immediately nerfing heart drastically!

    Repro steps:

    1) Pick a hero, get a heart
    2) Spawn an enemy hero, and hit yourself down low enough so you can notice it.
    3) wait for regen timer to start
    4) hit the first picked hero again

    Result:

    Heart instantly stops healing

    Expected result:

    Healing lingers for 2-4 seconds, making it stay up for almost the entire duration of heart's cooldown for melee units.

    Last edited by Wyn-Ryder; 06-23-2013, 07:29 AM.
    Comprehensive Damage Reduction & Amplifications Dota 2 Guide

  • #2
    Could you do this in Dota 1 and post it here? I don't have it installed and it seems like this is a big issue provided what you said is correct.

    Comment


    • #3
      Sounds like an intended fix to me if this is true
      Originally posted by Hitokiri Battousai
      Firstly hi, i am not a racist but really i hate all of russians....

      Comment


      • #4
        Originally posted by Kangaroux View Post
        Sounds like an intended fix to me if this is true
        If that is all you have to add go to playdota.com and suggest it. I am actually sick of this crap, it has HUGE balance implications and the items/abilities this affects have been balanced around these characteristics. Just like jugg's ward, it has been balanced around the fact that it lingers, as has HEART, it's just the dota 2 devs weren't aware that this is how it should be. 4 - 8% of your max hp extra each time this happens can have MASSIVE consequences in a game.

        Also video added. As per James Black's request.
        Comprehensive Damage Reduction & Amplifications Dota 2 Guide

        Comment


        • #5
          sounds like a bug for me and if you ignore this cuz you think it is a 'intended fix' and delete all other 800 bug reports
          „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

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          • #6
            added to sticky.
            Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

            Contributions i'd like to highlight:
            My Suggestion: Coaching System
            My Sticky: Intended Changes List
            My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

            Comment


            • #7
              Wow such nerfs stayed hidden for so long? Nice find really..

              Comment


              • #8
                Bump for fix this week...
                Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                Comment


                • #9
                  I doubt valve will fix this anytime soon, but since you seem to be knowledgeable of dota 1 mechanics that no one has brought up after all these years,

                  please do look for more hidden nerfs like these and report them.
                  Over 300 major bugs. The Ancient BD 'feature.' Mute System: win rate directly correlated to amount of muted players on each team.
                  Developers have no backbone or heart, consistently browse threads about controversial topics awaiting a developer reply, never answer.
                  It couldn't get any worse. Valve should be given the benefit of a doubt?
                  I was wrong. Quickcast.

                  Comment


                  • #10
                    They have actually fixed a fair few of my bugs... Like the spectre ultimate bug, a few purge related issues and stuff like that.
                    Comprehensive Damage Reduction & Amplifications Dota 2 Guide

                    Comment


                    • #11
                      bump pls fixz

                      Comment


                      • #12
                        http://dotabuff.com/items/heart-of-tarrasque
                        +10% winrate with this fix

                        Comment


                        • #13
                          As they are imba too lazy, IceFrog will probably makes a fix in Dota1 to match the behaviour of Dota2 to help Valve again, without player's aggreement.

                          Comment


                          • #14
                            Originally posted by shideneyu View Post
                            As they are imba too lazy, IceFrog will probably makes a fix in Dota1 to match the behaviour of Dota2 to help Valve again, without player's aggreement.
                            Lazy people can do it, just won't, volvo on the other hand....

                            Comment


                            • #15
                              Bump.

                              Comment

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