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[Confirmed] Doom's LVL? Death Normal Damage & Stun Has No Travel Time

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  • [Confirmed] Doom's LVL? Death Normal Damage & Stun Has No Travel Time

    The normal damage from LVL? Death should have a travel speed of 1500, and so should the mini-stun. The bonus damage should be instant, however, and should not mini-stun. Currently, the entire spell is instant.

  • #2
    added to sticky.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

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    • #3
      Imo it should have some sort of projectile, too. Maybe only visible to your team, so it doesn't get easier to dodge.
      Please, just call me buny.

      Comment


      • #4
        Yeah, probably add some sort of team-only projectile so that it doesn't look so goofy, but it didn't have a visible projectile in DotA 1, for reference.

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        • #5
          Originally posted by imxtrabored View Post
          Yeah, probably add some sort of team-only projectile so that it doesn't look so goofy, but it didn't have a visible projectile in DotA 1, for reference.
          That's why I said for team only. To keep it "stealthy" like in DotA1.
          Please, just call me buny.

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