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Bug in Armor-Calculation?

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  • Bug in Armor-Calculation?

    Hi, I spectated a game and saw in a teamfight, hat a Dragon Knight takes much more dmg than Necrolyte and wondered why.
    As you can see in the screenshots I think the Armor rating is not only shown wrong but it feels like it's technically wrong...

    2013-07-05_00001.jpg Necrolyte: 9+5 Phys. Armor = 46% Phys. Dmg. Reduction
    2013-07-05_00002.jpg Dragon Knight: 9+17 Phys. Armor = 45% Phys. Dmg. Reduction

    How does that make sense?

  • #2
    It's a tooltip bug with DK's passive. It basically doesn't display the % for the armor value you get from it, but it works fine.

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    • #3
      Originally posted by Pyros View Post
      It's a tooltip bug with DK's passive. It basically doesn't display the % for the armor value you get from it, but it works fine.
      Hurrr Durrr, Herp Derp

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