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Borrowed Time and HP removal

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  • Borrowed Time and HP removal

    As far as I know, HP removal should go through Borrowed Time, but things don't seem to be working properly:

    Rupture: If you use Rupture on Abaddon he will take damage normally until he drops below 400 HP and Borrowed Time automatically activates or until he manually activates Borrowed Time. After Borrowed Time has been activated, he will start healing for the Rupture damage. Shouldn't he still be taking damage from Rupture even though Borrowed Time is activated? Should Rupture even trigger Borrowed time (when he gets below 400 HP)?

    Fatal Bonds: If you use Fatal Bonds on Abaddon and bond him with some other units and then damage those units so that Abaddon gets damaged with HP removal Borrowed Time will NOT automatically trigger and Abaddon will die (if the damage is high enough). However, if Abaddon manually activates Borrowed Time, at any time during Fatal Bonds, he will start healing for the Fatal Bonds damage. Shouldn't Abaddon continue to take damage from Fatal Bonds even though Borrowed Time is activated? Should Fatal Bonds trigger Borrowed Time (when Abaddon gets below 400 HP)?

    Soul Ring: If you use Soul Ring to get Abaddon below 400 HP Borrowed Time will NOT trigger. If you use Soul Ring while Borrowed Time is already activated you will still take damage (no heal). Should Borrowed Time trigger when you get below 400 HP with Soul Ring?

    Urn of Shadows: If you use Urn of Shadows to get Abaddon below 400 HP Borrowed Time will NOT trigger. If you use Urn of Shadows on Abaddon while Borrowed Time is activated Abaddon will be healed for the Urn of Shadows damage. Shouldn't Abaddon still take damage from Urn of Shadows even though Borrowed Time is activated? Should Urn of Shadows trigger Borrowed Time when Abaddon gets below 400 HP?

    Armlet of Mordiggian: If you use Armlet of Mordiggian to get Abaddon below 400 HP Borrowed Time will NOT trigger. If you have Armlet of Mordiggian active at the same time as Borrowed Time you will heal for the Armlet of Mordiggian damage. Shouldn't Armlet of Mordiggian still damage you even though Borrowed time is activated? Should Armlet of Mordiggian trigger Borrowed Time?

    Bane's Nightmare, Invoker's EMP, Necrolyte's Heartstopper Aura, Skeleton King's Mortal Strike, Undying's Sould Rip and Vengeful Spirit's Wave of Terror still need to be tested but I was hoping someone could answer these questions first.
    Last edited by InsaneHobo; 07-14-2013, 09:23 AM.

  • #2
    The mechanic should be the same for all these. Health removal doesn't proc auto cast on Borrowed Time and will damage through it even if it procs. So far only Soul Ring behave correctly I think.

    There's also Mortal Strike from SKK, someone reported that already and it's on the bug list.

    Comment


    • #3
      Originally posted by Pyros View Post
      The mechanic should be the same for all these. Health removal doesn't proc auto cast on Borrowed Time and will damage through it even if it procs. So far only Soul Ring behave correctly I think.

      There's also Mortal Strike from SKK, someone reported that already and it's on the bug list.
      If what you're saying is true, I'll test the remaining interactions and make a bug report.

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      • #4
        Originally posted by InsaneHobo View Post
        If what you're saying is true, I'll test the remaining interactions and make a bug report.
        Note that most of them have been reported already. It probably would be more useful with a consolidated thread on the mechanic than a thread for each case but atm we have thread for armlet, urn, rupture(which also mentions others) and Mortal Strike.

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        • #5
          Originally posted by Pyros View Post
          Note that most of them have been reported already. It probably would be more useful with a consolidated thread on the mechanic than a thread for each case but atm we have thread for armlet, urn, rupture(which also mentions others) and Mortal Strike.
          Yeah I know that's why I said I will make a bug report - 1 thread with all the wrong HP removal interactions. Anyway, thanks for helping.

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          • #6
            From what we can see, Valve haven't made a HP Removal damage type. They code everything individually, and that's why there's an absolute ton of bugs with HP removal skills.
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