Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Draw?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    Originally posted by raind33r View Post
    People who are curious, draw wasn't possible on war3 DoTA either. Here's a wodota clip of a very close game: http://youtu.be/r9YcVH8tnP0?t=7m6s
    http://image.noelshack.com/fichiers/...ans-titre1.png

    http://www.noelshack.com/2013-43-138...ans-titre2.png

    So, it wasn't same time (but very close thought)

    Comment


    • #47
      Can we get some sort of confirmation that there is a bug/something wrong?
      Having both ancients destroyed means you have failed the objective: Destroying/defending the ancient. So calling out a winner is weird.
      Maybe we need a fix to make it impossible to have both ancients destroyed. Making a draw option is probably unnecessary since it is a very rare case or even impossible. So pretty much extra work for nothing.

      Also we heard "Radiant victory" but it says "Dire victory" in 1st case. This is a bug.

      (I don't know how to check game ticks so maybe someone can analyse this game: http://dotabuff.com/matches/252899634
      Check if both ancients are destroyed in the same tick. If it happened in different ticks which one happened first?)


      Regarding 2nd case: In this case we should have a clear winner since it didn't happen in 1 tick.
      According to Anon49 the Dire's Ancient fell 2 ticks before the Radiant's Ancient. This means it should say Radiant victory but it said Dire victory.

      Originally posted by Zeach on Reddit, also known as M28, owner of D2Ware.net
      Both ancients called CDOTAGamerules::SetGameWinner after they were destroyed and the last value prevailed.
      - http://www.reddit.com/r/DotA2/commen...is_was/cd0lpky
      I don't think it is intended that both sides called the SetGameWinner command.
      This also explains why it says Dire victory even though the Radiant's Ancient fell 2 ticks after Dire's Ancient fell.


      Maybe you are right and draw are impossible (though I still fail to understand why).
      Maybe it was one team wrongfully overriding the other team's victory because the game didn't end properly after the first ancient fall thus leading to the second ancient fall.
      James "2GD" Harding's career as a Dota 2 host on Valve events
      * 25.02.16 - † 26.02.16
      Spoiler: 


      Comment


      • #48
        If Zeach is right and you manage to destroy the ancients close enough for this bug to happen, the SLOWER team wins? That's idiotic :/
        If you think I've closed or deleted a post unjustified, feel free to PM me and I'll explain it to you/discuss it with you further.

        Comment


        • #49
          Can some1 give me replay? Its already deleted from dota 2
          Dota 2 Content

          Comment


          • #50
            There is no bug. If you kill an ancient the "Victory" message shows up irrespective whether the game has ended or not.
            Originally posted by Typhox
            Nope. Windows Explorer is not a database
            Take a look into the mirror! You think you are completely unfailable. With your limited knowledge, you think that you know more than someone who is very deep in the matter/an expert.

            Comment


            • #51
              Originally posted by FinaRGoT View Post
              Can some1 give me replay? Its already deleted from dota 2
              if you mean germanviets here https://www.dropbox.com/s/3s19xddeo733jtv/224962631.dem i downloaded it from the dropbox and reuploaded it :P
              If you find spelling errors, you are free to take them.

              Comment


              • #52
                The easiest way to fix this issue is to make the opposing Ancient invulnerable after one falls.

                Comment


                • #53
                  Still both bases exploded, even if it is a technical victory for one team, in the lore of DOTA2, the war has just been ended.

                  Comment


                  • #54
                    I know you can die and teleport at the same time, so events like this can happen.

                    Hold on guys, I think I know how to solve this problem.

                    How does the game decide what order heroes die from Sven's cleave?
                    Last edited by Okeado; 11-12-2013, 11:35 AM.

                    Comment


                    • #55
                      ^Closest first?
                      Please, just call me buny.

                      Comment


                      • #56
                        It first has to enumerate them, so if two heroes are at the same distance one will be killed first just because his is earlier in the list.

                        Comment


                        • #57
                          Originally posted by ZzZombo View Post
                          It first has to enumerate them, so if two heroes are at the same distance one will be killed first just because his is earlier in the list.
                          So maybe the game just favors one side over the other in kinda the same way ?

                          Comment


                          • #58
                            Originally posted by shideneyu View Post
                            Awesome ! Valve guys should implement the possibility of a draw.
                            would be cool, just imagine a bo5 tournament final or mb just like Dreamhack with 2-3 draws )

                            Comment


                            • #59
                              The most closest reproduction of draw is starting a local match with bots (you join spectators), then disconnect them all w/ a special command.

                              Comment

                              Working...
                              X