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Brain Sap and Damage Block

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  • Brain Sap and Damage Block

    First thing to make clear is that i dont want to come up with the triggered heal interaction of dota 1.

    Feasts on the vital energies of an enemy unit, dealing damage and gaining health equal to the damage dealt.
    All other kind of lifesteals are (partially) blocked by Refraction/Living Armor/Borrowed Time/Aphotic Shield/Pipe Barrier and for my opinion Brain Sap should not be excluded from this.

    So Brain Sap should give Bane only that amount of HP which he stole from his enemy.
    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

  • #2
    http://www.playdota.com/heroes/bane-elemental#skill83

    • Gives the full hp amount to Atropos, regardless of the amount of hp the target lost.
    .
    .
    .

    It's the same with Tiny's Toss claiming it picks the closest target, when it's actually random.
    Every time someone make a false report.
    Making people's losses feel worse with just my name (don't ask me how it work, I certainly don't)

    Currently observed Orb(Unique Attack Modifiers), Critical, and Bash interactions for DotA2

    To:
    People who cry MM isn't fair: Maybe you're not as great as you make yourself to be.
    People who wants surrender: It exists, but I'm not teaching you how to do it.

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    • #3
      i thought u would post something different... i am disappointed

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      • #4
        I thought the OP would read the rules before posting here... sad sad but... playdota.com for this.

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        • #5
          Originally posted by ZzZombo View Post
          I thought the OP would read the rules before posting here... sad sad but... playdota.com for this.
          ... That's not especially constructive, he does actually have a point, logically it goes against the NEW (therefore not playdota.com relevant) interaction with lifesteals + pseudo-evasions. So I don't completely agree with you here. And how is this posted in the wrong section? Mechanics and gameplay bug BRAINSTORMING is perfect for this. It's for discussions about mechanics.
          Comprehensive Damage Reduction & Amplifications Dota 2 Guide

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          • #6
            Originally posted by Wyn-Ryder View Post
            ... That's not especially constructive, he does actually have a point, logically it goes against the NEW (therefore not playdota.com relevant) interaction with lifesteals + pseudo-evasions. So I don't completely agree with you here. And how is this posted in the wrong section? Mechanics and gameplay bug BRAINSTORMING is perfect for this. It's for discussions about mechanics.
            But brainsap isn't supposed to be dependent at all on the actual damage done. If someone in wc3 pops a MoM then gets brainsapped, bane will still heal for 300.
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            • #7
              Originally posted by winxp View Post
              But brainsap isn't supposed to be dependent at all on the actual damage done. If someone in wc3 pops a MoM then gets brainsapped, bane will still heal for 300.
              ^ This. And I never said he posted in the wrong place, FYI.

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              • #8
                "playdota.com for this" sort of implies that you are saying he's posting in the wrong place. But doesn't matter.
                Comprehensive Damage Reduction & Amplifications Dota 2 Guide

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                • #9
                  You said "posted in the wrong section?" that implies "wrong section of this forum" sorta, so I guess, there is a kind of language barrier that prevented us from understanding each other.

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