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Blademail returns full damage

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  • Blademail returns full damage

    I'm not sure how exactly blade mail works, but this is what happened:

    - I astraled an enemy blademail'ed pudge, very low HP, maybe 200~1000.
    - I used Sanity's Eclipse
    - I took 2200 damage.
    - Pudge and me die.

    I'm not sure, but I think Blade Mail should only do damage that actually happened?

  • #2
    According to DotA1, this is intended.
    Please, just call me buny.

    Comment


    • #3
      What makes you think that the 2200 damage instance didn't happen? Only lifesteal cares about not using the overkill damage, and it's hardcoded. For all triggered* effects, spells use the damage instances (except some slow spells, such as maledict, that look at HP differences), which equal to the damage instance regardless of HP left. Think about it, if it worked like you thought, psi blades would never spill more damage than the attacked target had left, and that clearly doesn't happen when TA last hits.


      *edited, I had written hardcoded. I meant the code made by Icefrog.
      Last edited by shalafi; 09-10-2013, 12:53 AM.

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      • #4
        Originally posted by shalafi View Post
        What makes you think that the 2200 damage instance didn't happen? Only lifesteal cares about not using the overkill damage, and it's hardcoded. For all hardcoded effects, spells use the damage instances (except some slow spells, such as maledict, that look at HP differences), which equal to the damage instance regardless of HP left. Think about it, if it worked like you thought, psi blades would never spill more damage than the attacked target had left, and that clearly doesn't happen when TA last hits.
        Okay thanks! That's why I created it in brainstorming.

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        • #5
          Lol wtf 2200? that must have been one stupid ass pudge.

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