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Penitance bonus magical damage

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  • Penitance bonus magical damage

    I noticed Chen actually enables an attacker to deal the bonus damage in a separate instance (which more or less makes sense). What I am unsure of, is the way the second instance is dealt.
    For example: A level 25 Crystal with the default 25% magic resistance receives 75 damage from Vengeful Spirit's Missile.
    After Chen applied his level 1 Penitence (8% bonus damage) on Crystal, Venge dealt 75 plus another instance of 4 damage. But 8% out of 75 damage is 6, not 4. What I mean to ask is, what does the 8% bonus damage apply to ? The ability damage (before MR is calculated) or the 8% bonus to the actual damage (after MR is calculated).
    If the second applies, am I to understand that MR applies TWICE on Penitence ??? I might have miscalculated since it's 3am, but at this precise moment I have no clue where the game got that 4 bonus damage calculated value from...
    Last edited by The Nomad; 09-09-2013, 06:50 PM.
    Explanations on the normal, high and very high brackets in replays: here, here & here
    Why maphacks won't work in D2: here

  • #2
    Bonus damage is Physical.

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    • #3
      nvm... I doublechecked wiki now and saw that it specifies it's Physical. Silly me

      But I still don't understand how that value of 4 was calculated...
      Explanations on the normal, high and very high brackets in replays: here, here & here
      Why maphacks won't work in D2: here

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      • #4
        100 * (1 - 0.25) * 0.08 * (1 - physical resistance)
        Comprehensive Damage Reduction & Amplifications Dota 2 Guide

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