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3 ISSUES ASSIST GOLD SPECTER AND MAGIC RESISTANCE

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  • 3 ISSUES ASSIST GOLD SPECTER AND MAGIC RESISTANCE

    THE MAIN IDEA:
    I fell like the main idea of the post is reset these 3 things to original if they are changed basicaly... but thats my opinion.And if they are indeed changed.(gl with bad english ur a good guy for reading this)


    1.ASSIST GOLD(biggest issue)
    Hey somehow i heard they increased bonus gold from assist... now i got now idea when that happened but the moment i heard it i realized games are becoming too fast paced... i dunno... i dont feel like the games can be turned once the other team gets feeded... srsly the enjoyment of dota is in public games... increasing assist gold it basicaly means team who gets more kills wins and suport will be strong nevertheless .Its true that it promotes maybe teamplay and kills but it only remains the same only worst... all play same all are noobs all will farm and the team who is alot more pro than other team and gets kills wins... and 1 good player cant turn the game anymore... listen srry for bad english bad punctuation just let me get this message thru : the more you change dota from its core the more you lose , just think if its in a good direction pls do. ANYWAY what im saying is that yes it promotes teamplay and kills and u can turn games in team but it no longer sustains the public games... in my opinion it was still great the way it was before in team games.. i dont get it why this change has been made.HEy i get the idea... increase the dinamic of the game but is it good or bad... pls think this true.(We dont need no 15 min decided games and people say ooo look the game is lost and they dont play and w8 for a fast finish of the game ,and nobody leaves great ,u solved that issue)




    2)MAGIC RESISTANCE
    I dont read any patches but what i realized cause i keep all the mechanics i played in warcraft III... is that magic resistance is now 25% no more increased by armor as before.Now lets forget that we always knew 15% was the magic resistance and i understand that spells must remain effective lategame but isnt it better to let carry do the job and let suport kill other suport or stun the carrys....BLademail no longer good vs anything now cause we got rubick who also increases spell and weak heroes can sustain against blademail carrys can sustain against blademail.The moment i saw it... it got me thinking is it better!?doesent feel ok to me
    .
    3)SPECTER ( IM Uncertain about this one but still)
    So im not sure if its good or not but specter its still a good hero.Hes basicaly a hero that blocks 22% damage ... so he doesent take it added with vanguard he becomes even better . Now lets look at pudge... now let me tell you , what u did to specter makes me happy it feels like it compliments its ability i mean he was made for this , so u make vanguard with defiance witch happened in one of my games.... and pudge comes..so i was eating this guy i had no items but what can you do now his an agility tank hero when u add blademail and diffuzal he rocks he was so good before and now lets analzie this: pudge gives him spell damage witch is blocked by the magic resistance ,he also blocks it with 22% from 3rd spell, now all that prety damage he doesent take that 22% its basicaly returned in a wayyy more effective way to the enemy.i dunno... look into it ,nobody had problems with specter before .MAke sure its not op for me it felt op but now yea its a more played hero yup wp.

    So you increase magic resistance you no longer let armor get magic resistance but u give 10% more and if u wanna add hood its ok,than you gota change specter , good now all you gota do is make BLademail do pure damage ty ... So yea carrys cant be the guys who turn the game and suports cant decide the begining of the game cause the game starts in League of Legends mode.

    As i said pls do consider what you change... i liked the dota the way it was dont turn it to LoL..NOW I WILL ADMIT I WRITED ALOT OF CRAP but pls do read u consider if something makes sence ty.Srry for caps moments.
    People come from LoL and other moba if thats the term i dont know cause they heard dota its good... and it has its feel of a good game ,but its a good game only if it has those games like before. Thats why people got addicted to dota from first game cause its so good.You felt the win ,and there are alot of noobs who dont know the mechanics and its confusing i know... but ,make guides dont make it user friendly cause you ruin the game ,and how a fast paced game would help a noob? i rly dont see how,Or specter op killing everything with pure damage hows that gona help the noob if he has no example from a good player who turns the game alone.Anyway stick to original im bored already writing this but it has to be done.Breaking the throne is not gona make people play more dota...But nobody feels the change... i just said it to be sure cause the moment i heard it it felt so wrong... srry for long stupid message hope its in the right place posted whoever reads pls do help.


    EDIT: For confusing people cause my english and punctuation is bad: THe part where i said add pure damage to blademail IT WAS A JOKE , A stuPID JOKE... pls all the idea of the post is reseting these things or considering proper changes to them, this post can be ridiculed and can have a regular forum discution with trolls and people who like to show theyre knowlege but all i care is for the people who actualy make the changes to consider them if it was a good change.Srry i posted this it just bothered my ,if it was posted for nothing im ok with it, i just posted it to be happy with myself.
    And this post is for the future changes mostly even if this issues are ok ... making games feel like dota games is what we are all here right? and keeping the game to be addictive as it was for so many years that people who played it never quit it ,or quit it for 2 years and come back to it.
    Last edited by maduclamare; 09-10-2013, 12:29 PM.

  • #2
    playdota.com

    Also:
    "magic resistance is now 25% no more increased by armor as before.Now lets forget that we always knew 15% was the magic resistance"

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    Last edited by RoflCat; 09-10-2013, 12:18 PM.
    Every time someone make a false report.
    Making people's losses feel worse with just my name (don't ask me how it work, I certainly don't)

    Currently observed Orb(Unique Attack Modifiers), Critical, and Bash interactions for DotA2

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    • #3
      ive a lot of things to say to this but blademail returns pure damage irrespective of the magic resistance
      ༼ つ ◕_◕ ༽つ Give DIRETIDE

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      • #4
        Balance discussions go to playdota.com.

        Closed.
        Please, just call me buny.

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