Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Triggered damage detection is broken

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Triggered damage detection is broken



    Everything that prevents, reduces, returns or amplifies damage behaves incorrectly with the other effects. The logic in dota1 was that except for a few exceptions they all acted independently and reacted to eachother. In dota 2 one either takes priority or they completely ignore eachother.

    This has heavy balance implications. Things like blademail are completely different.

    It's consistent and hasn't been fixed despite many of the interactions having been reported. Are we meant to consider this as intended?

  • #2
    so you mean, blademail reflects before the dmg is reduced by Bristlebacks passive? like 75 dmg reflected and 45 recieved by bristle at back?

    Comment


    • #3
      Blade Mail is bugged in multiple ways. I don't know if this way has been pointed out before or not, but I wish awareness about Item bugs would rise compared to awareness about Hero bugs.
      I will mercilessly add to my ignore list anyone that makes an incredibly annoying signature.

      Comment


      • #4
        Most likely the issue is that Dota1 triggered heals are now damage reductions.
        Known Tooltips and UI information Issues List
        Unreleased heroes data:

        Hero Balance Compilation 6.48 onwards
        Items and Other Balance compilation 6.48 onwards
        Dota 1 6.81c Test Map

        Comment


        • #5
          everything should act independently ie. you take damage with soul catcher, blade mail and refraction on: you take two instances, return both and block them separately.

          what happens in dota 2 is refraction takes priority, prevents the damage instance from being amplified or returned at all, one charge is drained and combat log doesn't even recognize anything happened. if there were no refraction the blademail would ignore the amplification instances and if there were multiple they would ignore eachother.

          Comment


          • #6
            Read the thread linked in my signature for a full interaction list... It's very, very different. Blademail is a lot weaker for many heroes / when affected by certain abilities (aphotic shield for example).
            Comprehensive Damage Reduction & Amplifications Dota 2 Guide

            Comment

            Working...
            X