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Duel Victories Damage Bonus

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  • Duel Victories Damage Bonus

    I posted this in the Intended Changes List thread, but this thread is for discussion.

    atm, in dota 2, Duel victories give bonus damage that is flat and is not affected by % damage modifiers (Vlad's, empower, bloodrage, atrophy aura etc etc), similar to bonus damage from most items like broadsword, sacred relic etc etc.
    however, in wc3 dota, Duel victories give increased BASE damage to the winner that IS affected by % damage modifiers.

    which way do you think is the way to go? Base or flat bonus damage?

    Giving it as increased base damage would be a buff imo since there are more bonus % damage modifiers (empower, bloodrage, vlads, command aura) compared to minus % damage modifiers (atrophy aura, anchor smash)

    note that I personally have not yet confirmed this inconsistency, I just concluded this inconsistency because in dota 2, duel victories' damage bonuses are shown on the "bonus" green number instead of "base" white number.

  • #2
    It did not give base damage in wc3 dota.
    However, it did give base damage in the test client update when LC was introduced, and as that was a bug, it got fixed.


    • #3
      I wish it could give me base damage

      Originally posted by Phoenix.
      2013: 10 heroes, 3 reworks, 4 events, hats, 1 arcana and TI
      2014: 4 heroes, 2 events, 2 arcanas, hats, 1 rework and TI.
      Lazyness. Not to mention the lack of bugfixes, and the amount of new ones with each new content added

      Credits to Phoenix.