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Legacy Key Interaction with Other Heroes and Units

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  • Legacy Key Interaction with Other Heroes and Units

    I've played Dota 2 using the legacy key because it's easier to avoid 'wrong skill used' thing in legacy key mode compared to the qwer skill set.

    But the problem is when there are another player leave the game, I usually will micro the hero in the clash so the game wont turn 4-5 in a clash, and what annoy me is another hero skill set is bounded to my current hero skill set.

    Say, I use spectre which skill set is D (Dagger), L (Desolate), I (Dispersion), T (Haunt), and R (Reality), and my friend is disconnected and can't reconnect for some reason and his hero is Puck which have 5 active skill and none of it is bounded correctly and L and I button is so far away which make it unusable in a big clash.

    And for another unit, the help toolbar for the bounded key is missing, like mana burn on ranged necronomicon summon, which is bounded to R is not showing (this is minor problem, but still, rather annoying if you forget the Legacy key for that unit, like neutral Hellbear Smasher which have C as the bounded key to the clap which I usually forget and think it's T instead)

    So what I'm asking here is it fixable for the the interaction between legacy key and the disconnected player hero to also have the hero legacy binding key instead of my current binding key? also the GUI of minion's skill legacy binding key.

    Oh, and the auto-cast button for legacy key, why don't make it alt+'current binded key' instead of alt+'qwer set location'

    Drow ranger's frost arrows for example, it's alt+q for the auto-cast it, instead of alt+r which is more convenient when doing orb walking mode to auto attack frost arrow mode when the drow have helm of dominator
    Last edited by Crax_Zero; 01-23-2014, 10:57 AM.