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Range in Dota2

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  • #16
    Yes! I want to say next: If developers do not want to completely copy the game, then they need to rebalance the range of attacks, skills and other things from scratch. Otherwise, they must somehow tell the players about their plans about the mechanics of the game: whether they will fix or leave it as is. I hate my Viper that pursues and manages to attack the enemy that escapes being in a Fog of War.
    ______________________
    Known bugs! READ before POST!
    Looking for Dota2 bugs testers.
    Sorry for my bad English
    If bug can't be fixed it becomes intended feature and dota1 get changed too.
    Suggestions should be here!

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    • #17
      pglppasarel, what are you talking about? Such small difference in size of the maps do not explain such huge difference in vission range - http://dev.dota2.com/attachment.php?...0&d=1323004898 !!

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      • #18
        Originally posted by Tatcoolx View Post
        OMG! I did not understand it. Why "lvl4 Meat Hook range is 1000"? It must be 1200. Maybe I did not understand at all?
        That's the comments of someone else.

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        • #19
          i didn't say it explains, i wanted to say that for some problems the solutions doesn't lay on just one change in some departement. if u want to make it good u have to change a lot of aspects of dota2 that differs from dota1. it is exactly as tatcoolx said, if u change one thing u should change others related to it if u want same balance

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