Rarely, maybe 10-20% of the time, icarus dive seems to fail to cancel with one button click. It does not apply to stopping the dive with supernova afaik.
I thought at first maybe it was just me, but many other people have commented on the same phenomenon to me. So I have a suspicion something is wrong
No problems with casting fire spirits either
I'm imagining that the issue could be due to the ability being removed and replaced by a subability, and this means you need a RTT between being able to bring up the ability at all, and before that you're sending redundant "cast icarus dive" packets. Thats just a guess. It could also be something as mundane as sticky keys, but I discount that since I'm religious about disabling such crap
I thought at first maybe it was just me, but many other people have commented on the same phenomenon to me. So I have a suspicion something is wrong
No problems with casting fire spirits either
I'm imagining that the issue could be due to the ability being removed and replaced by a subability, and this means you need a RTT between being able to bring up the ability at all, and before that you're sending redundant "cast icarus dive" packets. Thats just a guess. It could also be something as mundane as sticky keys, but I discount that since I'm religious about disabling such crap
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