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[Riki] Blink strike bug when cast back to back

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  • [Riki] Blink strike bug when cast back to back

    The bug really is that if you cast blink strike back to back fast.

    It happens when ever you cast blink strike more than once in mid "air" You blink behind the target and then if they move you blink behind them again dealing only 1 set of damage to the target. Idk if this is intentional but I can't see why it would be.

  • #2
    Blink Strike does not reset SA's attack cooldown.
    Finally decided to "transition" to dota 2. Still does not like moving.

    Comment


    • #3
      blink strike deals a magic nuke to your target when it lands and you will attack right away afterward, but the attack is not part of the spell and it can be cnaceled by issuing any other command, whether it's another blink strike or a move command.

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      • #4
        Originally posted by noblue View Post
        blink strike deals a magic nuke to your target when it lands and you will attack right away afterward, but the attack is not part of the spell and it can be cnaceled by issuing any other command, whether it's another blink strike or a move command.
        I am pretty sure in dota2 the damage is added to his attack similar to a bash and not a separate instance.
        Finally decided to "transition" to dota 2. Still does not like moving.

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        • #5
          you are incorrect. it's quite possible to blink strike without attacking afterward, dealing only the magic nuke.

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          • #6
            Originally posted by Clogon View Post
            I am pretty sure in dota2 the damage is added to his attack similar to a bash and not a separate instance.
            The damage of his blink strike is seperate and independant from his attacks.
            Please, just call me buny.

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            • #7
              Good to know that was not changed.
              Finally decided to "transition" to dota 2. Still does not like moving.

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