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Confusing autoattack behavior during Omnislash

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  • crinckle
    replied
    One thing you need to remember is that even though his attack point is 0.1, his attack cooldown is longer (0.28 at max attack speed) and it is not refreshed whenever he hits someone with omnislash. So, for example, if he has attacked someone just before a slash, his attack frontswing won't begin exactly with the next slash. So it will take longer than 0.1 seconds to hit someone.

    Leave a comment:


  • sunouns
    started a topic Confusing autoattack behavior during Omnislash

    Confusing autoattack behavior during Omnislash

    This thread concerns behavior observed in a Juggernaut with very high attack speed Omnislashing a group of enemies.

    Basically, if Yurnero has maximum attack speed and Omnislashes, he will only autoattack once per Omnislash jump unless two or more consecutive jumps land on the same target. In that case he'll attack at his normal rate (every 0.28 seconds). This could mean a difference of as much as 5 attacks over the course of one (level three, Aghanim's-enhanced) Omnislash.

    Here's what happens normally (Juggernaut has 408 IAS and Agh's):
    [125:55.46] Juggernaut casts ability OMNISLASH on Lich.
    [125:55.46] Lich receives Stunned debuff from Juggernaut.
    [125:55.46] Juggernaut hits Lich with OMNISLASH for 140 damage (3314->3174).
    [125:55.46] Juggernaut receives Omnislash buff from Juggernaut.
    [125:55.59] Juggernaut hits Lich for 96 damage (3173->3077).
    [125:55.59] Lich loses Stunned debuff.
    [125:55.89] Juggernaut hits Lich for 98 damage (3079->2981).
    [125:55.89] Juggernaut hits Luna with OMNISLASH for 130 damage (3409->3279).
    [125:56.16] Juggernaut hits Luna for 82 damage (3279->3197).
    [125:56.29] Juggernaut hits Lion with OMNISLASH for 164 damage (3255->3091).
    [125:56.46] Juggernaut hits Lion for 105 damage (3092->2987).
    [125:56.69] Juggernaut hits Pugna with OMNISLASH for 174 damage (4184->4010).
    [125:56.82] Juggernaut hits Pugna for 112 damage (4011->3899).
    [125:57.09] Juggernaut hits Sven with OMNISLASH for 127 damage (3923->3796).
    [125:57.22] Juggernaut hits Sven for 85 damage (3796->3711).
    [125:57.48] Juggernaut hits Lina with OMNISLASH for 147 damage (3296->3149).
    [125:57.62] Juggernaut hits Lina for 103 damage (3150->3047).
    [125:57.88] Juggernaut hits Lich with OMNISLASH for 149 damage (2989->2840).
    [125:58.02] Juggernaut hits Lich for 98 damage (2841->2743).
    [125:58.28] Juggernaut hits Lycan with OMNISLASH for 137 damage (3942->3805).
    [125:58.41] Juggernaut hits Lycan for 90 damage (3805->3715).
    [125:58.68] Juggernaut hits Sven with OMNISLASH for 122 damage (3717->3595).
    [125:58.81] Juggernaut hits Sven for 84 damage (3596->3512).
    [125:59.08] Juggernaut hits Luna with OMNISLASH for 119 damage (3210->3091).
    [125:59.21] Juggernaut hits Luna for 85 damage (3092->3007).
    [125:59.48] Juggernaut hits Lich with OMNISLASH for 143 damage (2748->2605).
    [125:59.61] Juggernaut hits Lich for 98 damage (2606->2508).
    [125:59.88] Juggernaut hits Lycan with OMNISLASH for 140 damage (3723->3583).
    [125:59.88] Juggernaut loses Omnislash buff.

    Here Juggernaut attacks a total of twelve times over 4.8 seconds (normally he would attack 17 times over that interval). Note the 0.13-0.17 second gap between a new target being struck with Omnislash and Juggernaut landing his attack. That's significantly longer than his attack point, which I think is 0.10 seconds in this example.

    Here I tried using the Stop command randomly while Omnislashing:
    [121:26.05] Juggernaut casts ability OMNISLASH on Luna.
    [121:26.05] Luna receives Stunned debuff from Juggernaut.
    [121:26.05] Juggernaut hits Luna with OMNISLASH for 128 damage (3410->3282).
    [121:26.05] Juggernaut receives Omnislash buff from Juggernaut.
    [121:26.18] Juggernaut hits Luna for 82 damage (3281->3199).
    [121:26.18] Luna loses Stunned debuff.
    [121:26.48] Juggernaut hits Luna for 84 damage (3201->3117).
    [121:26.48] Juggernaut hits Sven with OMNISLASH for 117 damage (3922->3805).
    [121:26.88] Juggernaut hits Lycan with OMNISLASH for 140 damage (3942->3802).
    [121:26.98] Juggernaut hits Lycan for 91 damage (3802->3711).
    [121:27.28] Juggernaut hits Lich with OMNISLASH for 140 damage (3315->3175).
    [121:27.38] Juggernaut hits Lich for 96 damage (3175->3079).
    [121:27.68] Juggernaut hits Lich for 98 damage (3080->2982).

    [121:27.68] Juggernaut hits Luna with OMNISLASH for 123 damage (3121->2998).
    [121:27.94] Juggernaut hits Luna for 84 damage (2999->2915).
    [121:28.07] Juggernaut hits Lich with OMNISLASH for 150 damage (2984->2834).
    [121:28.24] Juggernaut hits Lich for 97 damage (2834->2737).
    [121:28.47] Juggernaut hits Lich with OMNISLASH for 149 damage (2738->2589).
    [121:28.87] Juggernaut hits Lycan with OMNISLASH for 133 damage (3720->3587).
    [121:29.27] Juggernaut hits Lion with OMNISLASH for 158 damage (3333->3175).
    [121:29.37] Juggernaut hits Lion for 104 damage (3176->3072).
    [121:29.67] Juggernaut hits Lycan with OMNISLASH for 139 damage (3591->3452).
    [121:29.77] Juggernaut hits Lycan for 92 damage (3453->3361).
    [121:30.07] Juggernaut hits Lycan for 90 damage (3362->3272).

    [121:30.07] Juggernaut hits Sven with OMNISLASH for 118 damage (3824->3706).
    [121:30.47] Juggernaut hits Lycan with OMNISLASH for 142 damage (3273->3131).
    [121:30.47] Juggernaut loses Omnislash buff.

    In this case Juggernaut was able to strike the same target twice during a single jump. There is only a 0.10 second delay between the Omnislash strike and the attack, suggesting that the attack was initiated almost exactly when Juggernaut jumped to the target.


    Basically my question is: why is there an extra .03-.07 second delay when attacking a new target during Omnislash, and how does spamming S remove it sometimes?
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