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Devour should grant bonus magic resistance

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  • Devour should grant bonus magic resistance

    When Doom devours a mud golem or it's golem shards, he does not gain their innate 50% magic resistance. I'm not sure this is considered a bug, but I want to be sure.

    Repro Steps:
    Pick the hero Doom
    Learn the skill Devour
    Use Devour on a Mud Golem
    Take magic damage

    Doom has 25% magic resist and takes normal magic damage compared to other heroes.

    Expected Result:
    Doom should have 62.5% magic resist, and taking reduced magic damage compared to other heroes.

  • #2
    magic resistance is not an ability. It is a unit trait. By that logic, he also should get its hp, speed and damage.

    This is intended.

    Also if you arent sure if something is a bug or not, post it in the brainstorming section first.
    Please, just call me buny.


    • #3
      Thanks for introducing me to this subforum. Didn't notice it before.


      • #4
        well, then making that a magic resistance ability like spell shield will be a huge buff to him because technically it is an ability