Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Nether Strike

  • Filter
  • Time
  • Show
Clear All
new posts

  • Nether Strike

    w3 dota: Barathrum uses Nether Strike immediately - no waiting, just only range is needed.

    Result: No matter what range (if cast range is ok), cast time is always the same.

    dota2: Barathrum waits till the spirit come to the target.

    Result: The longer range the spirit goes, the longer Bara waits for ulti effect.

    Excepted result: no "delay" for nether strike in dota2.

    I know, the explanation is not perfect, but I suppose u will get my point.

  • #2
    True, It feels different now.


    • #3
      I don't think that the longer it goes, the longer he waits. That's just part of the cast time, because even if you cast netherstrike on a unit in melee range, the shadow will move extremely slowly, it's all part of the 1 or 2 second cast time.

      If the target is further away, the spirit moves faster. Only reason it looks different is because it shows the shadow.


      • #4
        The cast delay seems to be exactly the same every time despite the impression given by the spirit.

        The farther the target moves away during nether strike, the more the spirit will accelerate to catch up in order to ensure the delay remains the same. SB also seems to reappear exactly when he's supposed to, even if the spirit doesnt catch up in the end (ie, when nether striking a target that tp'ed away). I dont think there's anything functionally different.
        Always read and follow the forum rules. If you need help from a moderator, use the report button ()
        Before posting new bugs:
        -Check the Known Bugs List and search the forum for an existing report.
        -Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
        -Read the Bug Posting Guidelines on how to report a bug properly.


        • #5
          it is the same time, just as you see the spirit go it feels slower.
          A barathrum ultied on a teleporting unit, unit teleports away spirit starts to go in direction of fountain 1sec later barathrum hits the target in the fountain.
          Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.

          Use the report () button when you need help from a Moderator.