Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Shift-queueing during Charge of Darkness doesn't work

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • FootysMaXeD
    replied
    I think Shift-que should support Charge of Darkness. If the problem is the shift-que system not recognizing charge correctly, then the system should be improved to function with it in a manner consistent with channeling spells.

    Leave a comment:


  • ZzZombo
    replied
    The charge itself isn't an order (it places a buff on the caster, just that), so shift-queue by design can't be used here.

    Leave a comment:


  • Zorjeff
    replied
    Originally posted by Noo View Post
    And it wasn't. That's kinda the point.
    this most likely wasn't viewed by a valve dev though

    Leave a comment:


  • Noo
    replied
    Originally posted by Zorjeff View Post
    it can be added to the list of things not stopped by shift queue
    And it wasn't. That's kinda the point.

    Leave a comment:


  • Zorjeff
    replied
    Originally posted by RoflCat View Post
    Fiend's Grip is channeling

    Charge isn't (http://dev.dota2.com/showthread.php?...harge+darkness )
    i don't see why charge should be canceled, it's just like channeling, it can be added to the list of things not stopped by shift queue

    Leave a comment:


  • RoflCat
    replied
    Originally posted by Zorjeff View Post
    if bane can shift queue during fiend's grip, i don't see why sb can't do it during charge
    Fiend's Grip is channeling

    Charge isn't (http://dev.dota2.com/showthread.php?...harge+darkness )

    Leave a comment:


  • Zorjeff
    replied
    Originally posted by imxtrabored View Post
    Charge of Darkness's effect is neither Channeled, Cast Durationed, nor Cast Delayed, and should not be consistent with such. It should be canceled by issuing any order to Spirit Breaker.
    if bane can shift queue during fiend's grip, i don't see why sb can't do it during charge

    Leave a comment:


  • imxtrabored
    replied
    Charge of Darkness's effect is neither Channeled, Cast Durationed, nor Cast Delayed, and should not be consistent with such. It should be canceled by issuing any order to Spirit Breaker.

    Leave a comment:


  • rockonrob
    replied
    Originally posted by bu3ny View Post
    There is no bug. Orders cancel the charge, doesn't matter if queued or not.
    The exact same goes for TP's, spells, rotations, anything that isn't instant. It is not consistent.

    Leave a comment:


  • FootysMaXeD
    replied
    Why is this not a bug??

    Shift que'ed orders should wait until the first command is complete before attempting to make any further command. This should be fixed/changed so that SB can shift-que things like attacking target or using ultimate after his charge lands.

    Leave a comment:


  • bu3ny
    replied
    There is no bug. Orders cancel the charge, doesn't matter if queued or not.

    Leave a comment:


  • Fazer
    replied
    This bug is still present. Funnily, I got stuck in the trees when I tried to shift-queue ultimate during charge, only to discover it didn't work.

    Leave a comment:


  • Shift-queueing during Charge of Darkness doesn't work

    Summary:
    When playing Spirit Breaker, if one tries to shift-queue certain item actives during Charge of Darkness, the 'Charge' breaks.

    Repro:
    1. Pick Barathrum, skill Charge of Darkness, buy Medallion of Courage.
    2. Charge an enemy
    3. Shift-queue Medallion of Courage on the charge target (or nearby enemies, pretty sure it doesn't matter)
    4. Barathrum's charge will break, but he will continue running towards the enemy (to cast the Medallion effect)

    Result:
    Barathrum can't Charge enemies, and shift queue up commands (such as Medallion, or Netherstrike) to use after he arrives. It seems he can use non-targeted actives fine, activating Mask of Madness or Phase Boots doesn't break the charge. (attempting to shift-queue MoM or Phase causes them to just activate mid-charge instead of on arrival, tho)

    Expected: Barathrum should be able to shift-queue items like Medallion or skills like Netherstrike to use mid-charge, and they should be used after the charge finishes and he stuns the target.

    posted in the brainstorming section because I'm not 100% sure that the expected behavior is the way it works in WC3 DotA, but if Barathrum can't shift-queue during charge that strikes me as very peculiar.
    Last edited by PRETENT10uS; 01-14-2012, 04:16 PM.
Working...
X