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Summons and dominated units autoattack glitch since last major change

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  • Summons and dominated units autoattack glitch since last major change

    I've noticed that the summons are aggro'ing oddly. Prior to the last major patch, creeps would not attack neutrals and enemies in their proximity without a direct command or until they were attacked. Now just standing by an enemy draws aggro. I noticed this while roshing as chen, creeps I set away from rosh would immediately turn back and attack him. Similar issue occur when settin visage summons on the cliffs above rosh to watch for enemy attempts, they draw aggro if rosh begins attacking and are thus get seen and killed. The glitch is also interfering with stacking, as if the creep is close enough it will autoattack the neutrals, although not in the neutral camp (thus the neutrals are not aggroing the creep). This happens at all three "autoattack" options in the settings menu. I'd greatly like to have an option at least to restore the summon behavior to 6.86 if this was intentional.

    Keep up the good work,
    -Mat C.