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Enigma Black Hole ended too early bug?

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  • Enigma Black Hole ended too early bug?

    In the following game Enigma casts a Black Hole in a teamfight and it suddenly ends after 3 seconds of channeling instead of lasting the full 4 seconds. There is an enemy Rubick, who stole Magnus' Reverse Polarity, blinking inside the Black Hole and casting RP right after the Black Hole all of a sudden stops. It looks like Rubick was able to interrupt the Black Hole with his RP that has a 0s cast animation. Can anyone explain why the Black Hole suddely stopped? Was this a bug?

    Here is the match ID and in-game point of time: dota2://matchid=2702379638&matchtime=1695.

  • #2
    Strange behavior.
    If blinking in need turning, that spell will be cast. If not, that spell will not be cast. And if the spell is not no-target ability, it always can't be cast in this case. And do not use shift queue-order, it will make it failed.

    Edit: LoL! I can't cast Berserker's Call in Riki's Smoke Screen, but i can cast Berserker's Call in Disruptor's Static Storm or Mirana's Starstorm in Smoke Screen. Can't explain it.
    Last edited by stay; 10-15-2016, 06:11 AM.

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    • #3
      It's this bug

      http://dev.dota2.com/showthread.php?t=55115

      You can blink in and shift-queue instant-cast spells and they will be cast before the ability you blinked into disables you.
      Please, just call me buny.

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      • #4
        But as what I tested, shift queue can do nothing. Was I wrong? I tested triple times that Berserker's Call and Smoke Screen and it failed. I think it related to March 11, 2015 Patch that fixed the interaction with Blink Dagger and turning.

        Edit: Didn't notice the discussion is about spamming but not shift queue.

        Edit2: Also I tried Tricks of the Trade. It doesn't work in Static Storm or Smoke Screen but work in Black Hole.
        Last edited by stay; 10-15-2016, 09:09 AM.

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