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Wrong Monkey King's Tree Dance cooldown

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  • Wrong Monkey King's Tree Dance cooldown

    The ability Tree Dance of Monkey King after jumping from tree to tree is not being recharged for 1.4 seconds, as it is written in the description, but about for 3 seconds. Moreover, it seems that cooldown depends on the jump distance, which is also not reflected in the description (if it is not bug also). Finally, although having Octarine Core in inventory are reducing Tree Dance cooldown in description, it seems to remain the same in practice.

  • #2
    this is right, long jumps cause a 3 second cooldown shorter jumps cause 2 seconds cooldown.

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    • #3
      Originally posted by Mordax View Post
      this is right, long jumps cause a 3 second cooldown shorter jumps cause 2 seconds cooldown.
      No, this is wrong. The cooldown is supposed to be 1.4 seconds and start upon reaching the tree. Effectively, it is like that. But instead of starting upon reaching the tree, it starts immediately on cast, but has the cooldown increased by how long the jump to the tree would take. So the actual cooldown depends on how far the tree is, but effectively, it is 1.4 seconds, since MK is disabled (unable to perform other actions) during the jump.

      It is not fixed at 2/3 seconds.
      Please, just call me buny.

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