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Autoattack works wrong

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  • Autoattack works wrong

    Autoattack works wrong, but I don't know, where exactly. But I feel, in some cases, it should work in another way.

    Like when you try to deny creep and the hero can't attack it, coz it > 50% hp, and he(hero) switch to attack enemy creep right after that, but should he switch?(for standard AA, like I play).

    And this is not the only example. But the others is hard to explain, and I want to ask do you feel it like me, or am I wrong.

    (Sry for my English. I wish I would be native English speaker.)

  • #2
    If you use standard, then yes, that's the intended behavior. With standard, if you give your unit an attack order, it attacks until you order it to stop. This includes when the current target cannot be attacked. It switches to the next valid target (using default auto-attack rules). If you use "never", then your unit stops attacking if the current target cannot be attacked.
    Please, just call me buny.