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Injured animation inturrupting actions

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  • smoghouse
    replied
    "I looked more carefully this time, and maybe OP just pressed "Stop" key accidentally when he was trying to chat but forgot to press "Chat" button? Because before Brood stop cursor was changed to "Attack Move" for him which could happen if he was typing a message." - I think you're right, sorry, it took many times of watching to see that cursor change you mentioned. Sorry for wasting time I'll try harder to confirm before posting next time.

    Leave a comment:


  • DLRevan
    replied
    Moved to Brainstorming until someone can confirm. I cannot repro this.

    Leave a comment:


  • Evol
    replied
    I looked more carefully this time, and maybe OP just pressed "Stop" key accidentally when he was trying to chat but forgot to press "Chat" button? Because before Brood stop cursor was changed to "Attack Move" for him which could happen if he was typing a message.

    Couldn't reproduce it in stable version.

    Leave a comment:


  • dobacetr
    replied
    I just tested this, My result:
    Broodmother continued to use "injured" animation till the given command(move) finished eventhough she healed...It didnt cancel my order...Can't confirm,may be something else has happened? some thing stopped your command and therefore your animation was changed to normal one

    Leave a comment:


  • trena99
    replied
    Can anyone repro this in a private lobby?

    Leave a comment:


  • Evol
    replied
    Yeah, confirmed (42:35).

    Leave a comment:


  • smoghouse
    replied
    7157500 - 43 mins in at bottom lane.

    Leave a comment:


  • Evol
    replied
    Match ID please, would like to see it in action. Thx.

    Leave a comment:


  • smoghouse
    started a topic Injured animation inturrupting actions

    Injured animation inturrupting actions

    Summary:
    I was playing Broodmother and was low health when my hero started her injured animation. I told my hero to go to the fountain and as she was going her hp had regenerated so she no longer had her injured animation. The unit stopped as the animation changed.

    Repro Steps:
    1. get broodmother injured
    2. Tell brood to walk to a location
    3. Broods hp regens
    4.injured animation ends
    5. Hero stops walking

    Result:
    The change from the injured animation to the regular seems to stop broodmother from completing it's action.

    Expected Result:
    The hero should continue walking to its destination.
    Last edited by smoghouse; 03-09-2012, 02:10 PM.
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