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Manta with Bash

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  • Manta with Bash

    Now this has been a widely known issue in Dota 1.

    In Dota 1:
    Manta Style with passive Bash on a hero.
    If the original hero managed to trigger a Bash, the illusions from Manta Style will have a chance of extending that bash via "fake bashing".
    If the illusions "fake bash" while the original hero did not managed to trigger a Bash, nothing happens, the "fake bash" might even be extended in duration by the "real bash" from the original hero, meaning the target being hit is not stunned at all.

    Same thing happens with passives like passive Time Lock from Faceless Void, passive Bash from Slardar.


    I want to know, does Dota 2 have the same mechanics? Or do illusions not "fake bash" or bash at all?
    From my own testing with Anti-Mage in a test game and in a real game, they do not seem to perform the same way as in Dota 1. This means that illusions totally do not have the Bash ability and cannot "fake bash" either to extend the original bash.

    Can anyone confirm my results?
    Last edited by d.phoenixxx; 05-03-2012, 03:06 PM.
    He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

    My Speedtest Result

  • #2
    i can only confirm that while lolling around for 10 min with illusions with bashers we didnt manage to make them stun, nor extand a stun.

    Comment


    • #3
      Fake bash was corrected on Dota1 as far as i can remember.

      Comment


      • #4
        You can't correct fake bash in dota1 without triggering every single bash-ability. I'm pretty sure in dota2 no fake bash occurs (a.k.a. illusions can't bash).

        Comment


        • #5
          So we can come to the conclusion based on our individual test results that illusions do not bash or fake bash at all in Dota 2 as compared to in Dota 1, am I right to say that?

          Any developer/mechanics guru on Dota 2 can confirm this?
          He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

          My Speedtest Result

          Comment


          • #6
            yup i think that concludes it. been trying myself for 5 min. no bash at all
            "Knowledge is knowing that a tomato is a fruit, but Wisdom is knowing not to put it in a fruit salad."

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            • #7
              Originally posted by DarknessMonk View Post
              Fake bash was corrected on Dota1 as far as i can remember.
              Was it? or is the site out of date? (http://www.playdota.com/mechanics/illusions)

              "Bash on Illusions

              Illusions may proc the skill Bash, however they will never deal any bonus damage, also the stun they place is "fake" because despite the animation the target can still move, also if another bash hits the unit while in this "Fake bash" state it will only prolong the fake buff, this is also true the opposite way, if a real unit bashes a target and then the illusion "fake" bashes the real bash will be prolonged."

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              • #8
                Regardless, I suppose this is an inteded fix in dota2.

                Comment


                • #9
                  Originally posted by xeno2wad View Post
                  Was it? or is the site out of date? (http://www.playdota.com/mechanics/illusions)

                  "Bash on Illusions

                  Illusions may proc the skill Bash, however they will never deal any bonus damage, also the stun they place is "fake" because despite the animation the target can still move, also if another bash hits the unit while in this "Fake bash" state it will only prolong the fake buff, this is also true the opposite way, if a real unit bashes a target and then the illusion "fake" bashes the real bash will be prolonged."
                  You're right, i think http://www.playdota.com/forums/showthread.php?t=439827
                  Feels like Fake bashes works on MKB Heroes and natural bashers.

                  Comment


                  • #10
                    So can any developer respond to this thread and tell us if "fake" bashing is "fixed" in Dota 2, or is this mechanic just overlooked and deserves some implementation?

                    Because currently, it isnt uncommon to see melee carry heroes go Manta Style and Basher in a game, especially heroes like Anti-Mage and Riki.
                    He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

                    My Speedtest Result

                    Comment


                    • #11
                      from balance purpose, i can see without fake bash illusions carrying MKB can be easily distinguished, then again i personally liked if this fake bash mechanics is implemented again
                      Testing bugs between DOTA 2 and DotA - No Test Client
                      Common Gameplay Bugs list
                      Intended Gameplay Fix list
                      Times quoted: OVER NINE THOUSAND

                      Originally posted by GothicCream
                      Almost of every pokemon game that have online match. 75% of player are using full legendary pokemon team with all of them being sent out from master ball. And they got pawn by Magikarp.

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                      • #12
                        Bump for awareness. A developer really needs to tell us if this is intended, because "fake bashing" in Dota 1 is very prominent on heroes like Faceless Void, Anti-Mage, Riki, Troll Warlord, that tend to get Manta with their Bash passive or get Skull Basher.
                        He's the hero this community deserves, but not the one it needs right now. So we'll hunt his identity, because he can take it, because he's not our hero. He's a silent buffer, a watchful nerfer. An IceFrog.

                        My Speedtest Result

                        Comment


                        • #13
                          I'd suspect and argue that this is indeed a fix, the fake bashes are just a random wc3 engine quirk.

                          Comment


                          • #14
                            Originally posted by Chairraider View Post
                            I'd suspect and argue that this is indeed a fix, the fake bashes are just a random wc3 engine quirk.
                            You say that like half the mechanics of DotA weren't just random wc3 engine quirks that we embraced and learned to deal with or use to our advantage.

                            Comment


                            • #15
                              Originally posted by FiNGERS View Post
                              You say that like half the mechanics of DotA weren't just random wc3 engine quirks that we embraced and learned to deal with or use to our advantage.
                              Because it's true. WC3 had some very weird (unfixable) interactions.

                              Comment

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