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AA's Ice Blast.

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  • AA's Ice Blast.

    I was not playing DotA1 during the time AA came out, and have no access to DotA1 right now, so if someone can check these for me would be helpful.

    Based on the hero page, Ice Blast should apply frostbitten to all targets hit by the explosion and anything touched by the ball while it's on the way.

    Currently:
    -Non-hero units are not affected by the DoT.
    -The flying projectile does not apply frostbitten to anything it touch, be it hero or not.
    Every time someone make a false report.
    Making people's losses feel worse with just my name (don't ask me how it work, I certainly don't)

    Currently observed Orb(Unique Attack Modifiers), Critical, and Bash interactions for DotA2

    To:
    People who cry MM isn't fair: Maybe you're not as great as you make yourself to be.
    People who wants surrender: It exists, but I'm not teaching you how to do it.

  • #2
    Non-hero units are not affected by the DoT:
    -same in Dota 1


    The flying projectile does not apply frostbitten to anything it touch, be it hero or not:
    is that the first or second projectile? the first is not supposed to dmg anything but yea the second is supposed to hit heroes with the healing restriction and damage.

    Comment


    • #3
      I believe in dota2 it doesn't apply the debuff unless it impacts, but I haven't played AA all that much and it's hard to test with bots. Few times though I was pretty certain people were just out of range but in the path of the projectile and still didn't get debuffed. Might have to do with the size of the ulti though(like the ball is smaller than the actual area if you shoot from afar I guess).

      Comment


      • #4
        Originally posted by Fata- View Post
        Non-hero units are not affected by the DoT:
        -same in Dota 1
        Ok.

        The flying projectile does not apply frostbitten to anything it touch, be it hero or not:
        is that the first or second projectile? the first is not supposed to dmg anything but yea the second is supposed to hit heroes with the healing restriction and damage.
        Second one, by what it says on hero page:
        *The area of effect for the damage is 225+50*TimeTraveled capped at 1000, The area of effect for HP freeze is 275 along the path of the second projectile and upon the final strike area.

        There should be a HP freeze (and I guess the DoT with it) on the heroes touched by the flying ball on its way, currently there's nothing like that.
        Every time someone make a false report.
        Making people's losses feel worse with just my name (don't ask me how it work, I certainly don't)

        Currently observed Orb(Unique Attack Modifiers), Critical, and Bash interactions for DotA2

        To:
        People who cry MM isn't fair: Maybe you're not as great as you make yourself to be.
        People who wants surrender: It exists, but I'm not teaching you how to do it.

        Comment


        • #5
          Confirming that the second projectile should apply the effect to heroes on its path.

          Comment


          • #6
            Closed, bug thread exists by now.

            Comment

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