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Disjointed projectiles should not follow target

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  • Disjointed projectiles should not follow target

    Not sure whether this is gameplay or visual. Both I guess.

    Disjointed abilities should not follow the target - should either hit to targets position before disjoint, or disappear immediately. Things like magic missile following a blink but not stunning are simply confusing mechanics.


  • #2
    That's not a bug but I concur.

    Should perhaps be moved to misc? Or perhaps art feedback?


    • #3
      I agree, do however note that some missiles do follow heroes which have blinked, such as Death Pulse, Storm Bolt and Shackleshot. These spells are the reasons why this would be important, to paint up the distinction between these which can be disjointed and those which cannot.

      Personally I'd report it in the Visual Glitches section.