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[Intended?] You can run under torrented/impaled units

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  • #16
    In wc3 you can't, the unit still occupied the space, although the unit is lifted in the air visually.

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    • #17
      Originally posted by hoh0 View Post
      In wc3 you can't, the unit still occupied the space, although the unit is lifted in the air visually.
      yes, we are aware of that. hence 'tis an intended fix.
      Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

      Contributions i'd like to highlight:
      My Suggestion: Coaching System
      My Sticky: Intended Changes List
      My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

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      • #18
        Intended fix, maybe, but trapping is still not fixed for the fix.

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        • #19
          Originally posted by SlyGoat View Post
          Intended fix, maybe, but trapping is still not fixed for the fix.
          you are talking about eul's + serpent wards?

          why shouldnt we consider that one as an intended fix too? it was a very cheap trick if you come to think of it.
          ward trap is still possible but now it requires skill and technique and is no longer a foolproof garantueed kill.
          Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

          Contributions i'd like to highlight:
          My Suggestion: Coaching System
          My Sticky: Intended Changes List
          My Challenge: Completely Fixed Hero Challenge: Skywrath Mage

          Comment


          • #20
            Originally posted by SlyGoat View Post
            Intended fix, maybe, but trapping is still not fixed for the fix.
            Originally posted by blash365 View Post
            you are talking about eul's + serpent wards?

            why shouldnt we consider that one as an intended fix too? it was a very cheap trick if you come to think of it.
            ward trap is still possible but now it requires skill and technique and is no longer a foolproof garantueed kill.
            Both of you can be right. Depends on how developers think

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            • #21
              Could be made in dota 1 too, at least for torrent
              Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.


              Use the report () button when you need help from a Moderator.




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              • #22
                The feel when you can walk through the ward trap with phase boots... Priceless.

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                • #23
                  Originally posted by vcool View Post
                  Sounds reasonable to me. I mean, they are in air right?

                  I assume this wasn't in the original Dota?
                  I don't think describing the physical situation (that they are in the air) is reasonable. I can equally say that, when PotM is leaping, she shouldn't get stunned by ground-emitted spikes which don't touch her (from sandking, lion, na), even if she is in the impale spike path. But she does. Found out the hard way when I timed a leap with enemy sandking's stun, only to find that, even though the spikes were created under me mid leap and nowhere near touching, that I get damaged and stunned anyway.

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