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[Needs Testing] Wisp Relocating Back Bug?

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  • [Needs Testing] Wisp Relocating Back Bug?

    Hi all,

    So my friend and I were using Wisp with Shadow Demon to try to keep a wisp from relocating back to it's original location. After 11seconds of relocation I disrupted the wisp but he still ended up relocating back to the original location while in the disruption. Is this intended? what if wisp was stunned by an enemy @ the 12second mark when he is supposed to return. Would this still send him back?

  • #2
    when you have so many questions, post in the brainstorming section. i moved the thread now.

    afaik disrupting a unit, that is being forcestaffed will show the effect at the location of the cast and the unit will appear at the end of the actual forcestaff route after disruption ends in wc3 dota.
    so basically movement should go on during disruption.
    needs further testing in wc3 though.
    Make sure to read the Forum Rules as well as the stickied Threads of the Forum Section you are posting in.

    Contributions i'd like to highlight:
    My Suggestion: Coaching System
    My Sticky: Intended Changes List
    My Challenge: Completely Fixed Hero Challenge: Skywrath Mage