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Is Summoned Units Collision Size Smaller in Dota 2 than in DotA1?

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  • Is Summoned Units Collision Size Smaller in Dota 2 than in DotA1?

    On summoned units like broodlings it seems that collision size is alot smaller than in dota1. It's much more harder to surround/block in Dota2.
    In warcraft3 u could do it with 4 units with big collision size, collision size was smaller in DotA than in W3 but in Dota2 it seems even more smaller. (custom map in w3 for practicing surrounding, u can see that u can do it easy with 4 units (with range heroes u need to press move button 'M'))

    I'm not sure is this because of different pathing in Dota2 but I would like to see more epic surrounds and blocks.

  • #2
    Yea noticed it too when people could just walk over spiders...
    Welcome to Left 4 Portal Strike of the Fortress 2: Episode 3.


    • #3
      I like them being smaller. Especially with dirge's damn tombstone zombies.


      • #4
        dirge zombies are totally different thing cause you can't control them


        • #5
          My impression is that there was a patch, back in april, where surrounding was easier. I use to surround with 3 treants all the time, with them attacking. Nowadays, I can't even surround with spiderlings.
          I'm sorry Valve, but the only way I know how to coach players is with tough love.

          We all play for fun, try hards are just WAY BETTER than you. Read this.

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