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Doom has incorrect armor (-2%, not 0%)

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  • #16
    Originally posted by giangole View Post
    in dota 2 Doombringer has -0.46 armor and also Guardian Wisp has -0.04.
    I think is a bug or what?
    No, it's correct. Both of them start with negative armor (-1 base + -1 all heroes have).


    • #17
      ^Doom's armor is exactly 0 in dota 1... 0 armor 0% damage reduction...


      • #18
        Originally posted by Eric37073 View Post
        ^Doom's armor is exactly 0 in dota 1... 0 armor 0% damage reduction...
        Only functionally. For the purposes of adding armor or agi, Doom's armor is still considered -0.46 by the engine. Which is exactly the problem, it seems to be a wc3 bug more than anything else.
        Last edited by DLRevan; 08-05-2012, 12:19 PM.
        Always read and follow the forum rules. If you need help from a moderator, use the report button ()
        Before posting new bugs:
        -Check the Known Bugs List and search the forum for an existing report.
        -Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
        -Read the Bug Posting Guidelines on how to report a bug properly.


        • #19
          ^thx...i see the problem.
          Last edited by Eric37073; 08-05-2012, 02:43 AM.